Cyrus Mod Loader
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WindowAnimation.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
6public:
7 bool getBUseDeepCopy() { // Property Generated Getter
8 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setBUseDeepCopy(bool val) { // Property Generated Setter
12 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 void SetUseDeepCopy(bool a0) { // Function Generated
16 using FunctionPointerType = void (*)(WindowAnimation *self, bool a0);
17 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x16A4400);
18 return inner(this, a0);
19 }
20
21 bool GetUseDeepCopy() { // Function Generated
22 using FunctionPointerType = bool (*)(WindowAnimation *self);
23 FunctionPointerType inner = reinterpret_cast<FunctionPointerType>(__SHARED::base + 0x16A4410);
24 return inner(this);
25 }
26
27};
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WindowAnimation.h:5
void SetUseDeepCopy(bool a0)
Definition WindowAnimation.h:15
void setBUseDeepCopy(bool val)
Definition WindowAnimation.h:11
bool getBUseDeepCopy()
Definition WindowAnimation.h:7
bool GetUseDeepCopy()
Definition WindowAnimation.h:21