2#include <Cyrus/Classes/PropertyClass.h>
3#include <Cyrus/Classes/WizGoalData.h>
4#include <Cyrus/Enums/QuestTemplate__ActivityType.h>
5#include <Cyrus/Shared.h>
10 return *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
15 *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) =
20 return *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
25 *
reinterpret_cast<unsigned int *
>(
reinterpret_cast<uintptr_t
>(
this) +
30 return *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) +
35 *
reinterpret_cast<std::string *
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) =
40 return *
reinterpret_cast<gid *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
44 *
reinterpret_cast<gid *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
48 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0);
52 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE0) = val;
56 return *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4);
60 *
reinterpret_cast<int *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xE4) = val;
64 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF1);
68 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF1) = val;
72 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF2);
76 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF2) = val;
80 return *
reinterpret_cast<QuestTemplate__ActivityType *
>(
81 reinterpret_cast<uintptr_t
>(
this) + 0xF4);
85 QuestTemplate__ActivityType val) {
86 *
reinterpret_cast<QuestTemplate__ActivityType *
>(
87 reinterpret_cast<uintptr_t
>(
this) + 0xF4) = val;
91 return *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8);
95 *
reinterpret_cast<bool *
>(
reinterpret_cast<uintptr_t
>(
this) + 0xF8) = val;
99 return reinterpret_cast<List<SharedPointer<WizGoalData>
> *>(
100 reinterpret_cast<uintptr_t
>(
this) + 0x100);
104 List<SharedPointer<WizGoalData>> *val) {
105 *
reinterpret_cast<List<SharedPointer<WizGoalData>
> **>(
106 reinterpret_cast<uintptr_t
>(
this) + 0x100) = val;
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86
Definition WizQuestData.h:7
QuestTemplate__ActivityType getActivityType()
Definition WizQuestData.h:79
void setActivityType(QuestTemplate__ActivityType val)
Definition WizQuestData.h:84
void setId(gid val)
Definition WizQuestData.h:43
void setReadyToTurnIn(bool val)
Definition WizQuestData.h:75
std::string getName()
Definition WizQuestData.h:9
void setType(int val)
Definition WizQuestData.h:51
std::string getTitle()
Definition WizQuestData.h:29
gid getId()
Definition WizQuestData.h:39
void setMainline(bool val)
Definition WizQuestData.h:67
int getLevel()
Definition WizQuestData.h:55
bool getReadyToTurnIn()
Definition WizQuestData.h:71
void setName(std::string val)
Definition WizQuestData.h:14
List< SharedPointer< WizGoalData > > * getGoalList()
Definition WizQuestData.h:98
int getType()
Definition WizQuestData.h:47
void setTitle(std::string val)
Definition WizQuestData.h:34
unsigned int getQuestNameID()
Definition WizQuestData.h:19
void setLevel(int val)
Definition WizQuestData.h:59
void setGoalList(List< SharedPointer< WizGoalData > > *val)
Definition WizQuestData.h:103
bool getSkipQHAutoSelect()
Definition WizQuestData.h:90
bool getMainline()
Definition WizQuestData.h:63
void setSkipQHAutoSelect(bool val)
Definition WizQuestData.h:94
void setQuestNameID(unsigned int val)
Definition WizQuestData.h:24