Cyrus Mod Loader
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ZoneTickEffectInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/GameEffectInfo.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 bool getTickOnAdd() { // Property Generated Getter
9 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x68);
10 }
11
12 void setTickOnAdd(bool val) { // Property Generated Setter
13 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
14 }
15
16 std::string getZoneEventName() { // Property Generated Getter
17 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70);
18 }
19
20 void setZoneEventName(std::string val) { // Property Generated Setter
21 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
22 }
23
24 float getTickRateSec() { // Property Generated Getter
25 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x90);
26 }
27
28 void setTickRateSec(float val) { // Property Generated Setter
29 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
30 }
31
32 int getMaxTicks() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x94);
34 }
35
36 void setMaxTicks(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x94) = val;
38 }
39
40};
Definition GameEffectInfo.h:5
Definition ZoneTickEffectInfo.h:6
std::string getZoneEventName()
Definition ZoneTickEffectInfo.h:16
void setTickOnAdd(bool val)
Definition ZoneTickEffectInfo.h:12
int getMaxTicks()
Definition ZoneTickEffectInfo.h:32
void setMaxTicks(int val)
Definition ZoneTickEffectInfo.h:36
void setZoneEventName(std::string val)
Definition ZoneTickEffectInfo.h:20
bool getTickOnAdd()
Definition ZoneTickEffectInfo.h:8
float getTickRateSec()
Definition ZoneTickEffectInfo.h:24
void setTickRateSec(float val)
Definition ZoneTickEffectInfo.h:28