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AlchemyBehavior Class Reference

#include <AlchemyBehavior.h>

Inheritance diagram for AlchemyBehavior:
BehaviorInstance PropertyClass PropertyClass ClientAlchemyBehavior

Public Member Functions

RecipeBag getRecipeBag ()
 
void setRecipeBag (RecipeBag val)
 
ObjectBag getCraftingSlotsBag ()
 
void setCraftingSlotsBag (ObjectBag val)
 
ObjectBag getReagentBag ()
 
void setReagentBag (ObjectBag val)
 
int getBonusCrafting ()
 
void setBonusCrafting (int val)
 
float getTimerMultiplier ()
 
void setTimerMultiplier (float val)
 
int getMaxReagentStack ()
 
void setMaxReagentStack (int val)
 
List< unsigned int > getEquippedRecipes ()
 
void setEquippedRecipes (List< unsigned int > val)
 
std::string getEquippedRecipeData ()
 
void setEquippedRecipeData (std::string val)
 
int GetTotalReagentCount ()
 
CoreObjectGetReagent (int a0)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBonusCrafting()

int AlchemyBehavior::getBonusCrafting ( )
inline

◆ getCraftingSlotsBag()

ObjectBag AlchemyBehavior::getCraftingSlotsBag ( )
inline

◆ getEquippedRecipeData()

std::string AlchemyBehavior::getEquippedRecipeData ( )
inline

◆ getEquippedRecipes()

List< unsigned int > AlchemyBehavior::getEquippedRecipes ( )
inline

◆ getMaxReagentStack()

int AlchemyBehavior::getMaxReagentStack ( )
inline

◆ GetReagent()

CoreObject * AlchemyBehavior::GetReagent ( int a0)
inline

◆ getReagentBag()

ObjectBag AlchemyBehavior::getReagentBag ( )
inline

◆ getRecipeBag()

RecipeBag AlchemyBehavior::getRecipeBag ( )
inline

◆ getTimerMultiplier()

float AlchemyBehavior::getTimerMultiplier ( )
inline

◆ GetTotalReagentCount()

int AlchemyBehavior::GetTotalReagentCount ( )
inline

◆ setBonusCrafting()

void AlchemyBehavior::setBonusCrafting ( int val)
inline

◆ setCraftingSlotsBag()

void AlchemyBehavior::setCraftingSlotsBag ( ObjectBag val)
inline

◆ setEquippedRecipeData()

void AlchemyBehavior::setEquippedRecipeData ( std::string val)
inline

◆ setEquippedRecipes()

void AlchemyBehavior::setEquippedRecipes ( List< unsigned int > val)
inline

◆ setMaxReagentStack()

void AlchemyBehavior::setMaxReagentStack ( int val)
inline

◆ setReagentBag()

void AlchemyBehavior::setReagentBag ( ObjectBag val)
inline

◆ setRecipeBag()

void AlchemyBehavior::setRecipeBag ( RecipeBag val)
inline

◆ setTimerMultiplier()

void AlchemyBehavior::setTimerMultiplier ( float val)
inline