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AnnounceTextCinematicAction Class Reference

#include <AnnounceTextCinematicAction.h>

Inheritance diagram for AnnounceTextCinematicAction:
CinematicAction PropertyClass ClientAnnounceTextCinematicAction

Public Member Functions

std::string getText ()
 
void setText (std::string val)
 
bool getOnlyForPlayer ()
 
void setOnlyForPlayer (bool val)
 
std::string getStringTable ()
 
void setStringTable (std::string val)
 
bool getEffectParamMadlib ()
 
void setEffectParamMadlib (bool val)
 
- Public Member Functions inherited from CinematicAction
float getTimeOffset ()
 
void setTimeOffset (float val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getEffectParamMadlib()

bool AnnounceTextCinematicAction::getEffectParamMadlib ( )
inline

◆ getOnlyForPlayer()

bool AnnounceTextCinematicAction::getOnlyForPlayer ( )
inline

◆ getStringTable()

std::string AnnounceTextCinematicAction::getStringTable ( )
inline

◆ getText()

std::string AnnounceTextCinematicAction::getText ( )
inline

◆ setEffectParamMadlib()

void AnnounceTextCinematicAction::setEffectParamMadlib ( bool val)
inline

◆ setOnlyForPlayer()

void AnnounceTextCinematicAction::setOnlyForPlayer ( bool val)
inline

◆ setStringTable()

void AnnounceTextCinematicAction::setStringTable ( std::string val)
inline

◆ setText()

void AnnounceTextCinematicAction::setText ( std::string val)
inline