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BattleCardShopOffering Class Reference

#include <BattleCardShopOffering.h>

Inheritance diagram for BattleCardShopOffering:
PropertyClass

Public Member Functions

List< SharedPointer< BattleCardPurchaseInfo > > * getBattleCardsForSale ()
 
void setBattleCardsForSale (List< SharedPointer< BattleCardPurchaseInfo > > *val)
 
List< SharedPointer< SpellData > > * getGivenSpells ()
 
void setGivenSpells (List< SharedPointer< SpellData > > *val)
 
int getMaxTotalBattleCards ()
 
void setMaxTotalBattleCards (int val)
 
List< std::string > getNextLevelBattleCards ()
 
void setNextLevelBattleCards (List< std::string > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBattleCardsForSale()

List< SharedPointer< BattleCardPurchaseInfo > > * BattleCardShopOffering::getBattleCardsForSale ( )
inline

◆ getGivenSpells()

List< SharedPointer< SpellData > > * BattleCardShopOffering::getGivenSpells ( )
inline

◆ getMaxTotalBattleCards()

int BattleCardShopOffering::getMaxTotalBattleCards ( )
inline

◆ getNextLevelBattleCards()

List< std::string > BattleCardShopOffering::getNextLevelBattleCards ( )
inline

◆ setBattleCardsForSale()

void BattleCardShopOffering::setBattleCardsForSale ( List< SharedPointer< BattleCardPurchaseInfo > > * val)
inline

◆ setGivenSpells()

void BattleCardShopOffering::setGivenSpells ( List< SharedPointer< SpellData > > * val)
inline

◆ setMaxTotalBattleCards()

void BattleCardShopOffering::setMaxTotalBattleCards ( int val)
inline

◆ setNextLevelBattleCards()

void BattleCardShopOffering::setNextLevelBattleCards ( List< std::string > val)
inline