#include <CastleTourTeleportInfo.h>
◆ getHouseTemplateID()
unsigned int CastleTourTeleportInfo::getHouseTemplateID |
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◆ getLotInstanceGID()
gid CastleTourTeleportInfo::getLotInstanceGID |
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◆ getOwningCharacterGID()
gid CastleTourTeleportInfo::getOwningCharacterGID |
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◆ getStructureInstanceGID()
gid CastleTourTeleportInfo::getStructureInstanceGID |
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◆ getStructureTemplateID()
unsigned int CastleTourTeleportInfo::getStructureTemplateID |
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◆ setHouseTemplateID()
void CastleTourTeleportInfo::setHouseTemplateID |
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unsigned int | val | ) |
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◆ setLotInstanceGID()
void CastleTourTeleportInfo::setLotInstanceGID |
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gid | val | ) |
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◆ setOwningCharacterGID()
void CastleTourTeleportInfo::setOwningCharacterGID |
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gid | val | ) |
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◆ setStructureInstanceGID()
void CastleTourTeleportInfo::setStructureInstanceGID |
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gid | val | ) |
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◆ setStructureTemplateID()
void CastleTourTeleportInfo::setStructureTemplateID |
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unsigned int | val | ) |
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