Cyrus Mod Loader
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ClassProjectReward Class Reference

#include <ClassProjectReward.h>

Inheritance diagram for ClassProjectReward:
PropertyClass

Public Member Functions

unsigned int getGoalCount ()
 
void setGoalCount (unsigned int val)
 
std::string getLootTable ()
 
void setLootTable (std::string val)
 
List< std::string > getIcon ()
 
void setIcon (List< std::string > val)
 
List< unsigned int > getFeaturedTemplateID ()
 
void setFeaturedTemplateID (List< unsigned int > val)
 
std::string getBadgeName ()
 
void setBadgeName (std::string val)
 
ClassProjectRewardType getRewardType ()
 
void setRewardType (ClassProjectRewardType val)
 
std::string getOverrideTitle ()
 
void setOverrideTitle (std::string val)
 
unsigned int getTestLunari ()
 
void setTestLunari (unsigned int val)
 
int getCrownsCostToAdvance ()
 
void setCrownsCostToAdvance (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBadgeName()

std::string ClassProjectReward::getBadgeName ( )
inline

◆ getCrownsCostToAdvance()

int ClassProjectReward::getCrownsCostToAdvance ( )
inline

◆ getFeaturedTemplateID()

List< unsigned int > ClassProjectReward::getFeaturedTemplateID ( )
inline

◆ getGoalCount()

unsigned int ClassProjectReward::getGoalCount ( )
inline

◆ getIcon()

List< std::string > ClassProjectReward::getIcon ( )
inline

◆ getLootTable()

std::string ClassProjectReward::getLootTable ( )
inline

◆ getOverrideTitle()

std::string ClassProjectReward::getOverrideTitle ( )
inline

◆ getRewardType()

ClassProjectRewardType ClassProjectReward::getRewardType ( )
inline

◆ getTestLunari()

unsigned int ClassProjectReward::getTestLunari ( )
inline

◆ setBadgeName()

void ClassProjectReward::setBadgeName ( std::string val)
inline

◆ setCrownsCostToAdvance()

void ClassProjectReward::setCrownsCostToAdvance ( int val)
inline

◆ setFeaturedTemplateID()

void ClassProjectReward::setFeaturedTemplateID ( List< unsigned int > val)
inline

◆ setGoalCount()

void ClassProjectReward::setGoalCount ( unsigned int val)
inline

◆ setIcon()

void ClassProjectReward::setIcon ( List< std::string > val)
inline

◆ setLootTable()

void ClassProjectReward::setLootTable ( std::string val)
inline

◆ setOverrideTitle()

void ClassProjectReward::setOverrideTitle ( std::string val)
inline

◆ setRewardType()

void ClassProjectReward::setRewardType ( ClassProjectRewardType val)
inline

◆ setTestLunari()

void ClassProjectReward::setTestLunari ( unsigned int val)
inline