#include <ClientTutorial.h>
◆ FaceClientObject()
void ClientTutorial::FaceClientObject |
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gid | a0, |
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gid | a1, |
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float | a2 ) |
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inline |
◆ FreezePlayer()
void ClientTutorial::FreezePlayer |
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inline |
◆ getStage()
unsigned short ClientTutorial::getStage |
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inline |
◆ RequestAddQuest()
void ClientTutorial::RequestAddQuest |
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std::string | a0 | ) |
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inline |
◆ RequestAdvanceStage()
void ClientTutorial::RequestAdvanceStage |
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int | a0 | ) |
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inline |
◆ RequestGoalCompletion()
void ClientTutorial::RequestGoalCompletion |
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std::string | a0, |
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std::string | a1 ) |
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inline |
◆ RequestRemoveQuest()
void ClientTutorial::RequestRemoveQuest |
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std::string | a0 | ) |
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inline |
◆ setStage()
void ClientTutorial::setStage |
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unsigned short | val | ) |
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inline |
◆ UnfreezePlayer()
void ClientTutorial::UnfreezePlayer |
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inline |