Cyrus Mod Loader
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ClientTutorial Class Reference

#include <ClientTutorial.h>

Inheritance diagram for ClientTutorial:
PropertyClass WizardClientTutorial

Public Member Functions

unsigned short getStage ()
 
void setStage (unsigned short val)
 
void RequestGoalCompletion (std::string a0, std::string a1)
 
void RequestAddQuest (std::string a0)
 
void RequestRemoveQuest (std::string a0)
 
void RequestAdvanceStage (int a0)
 
void FreezePlayer ()
 
void UnfreezePlayer ()
 
void FaceClientObject (gid a0, gid a1, float a2)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ FaceClientObject()

void ClientTutorial::FaceClientObject ( gid a0,
gid a1,
float a2 )
inline

◆ FreezePlayer()

void ClientTutorial::FreezePlayer ( )
inline

◆ getStage()

unsigned short ClientTutorial::getStage ( )
inline

◆ RequestAddQuest()

void ClientTutorial::RequestAddQuest ( std::string a0)
inline

◆ RequestAdvanceStage()

void ClientTutorial::RequestAdvanceStage ( int a0)
inline

◆ RequestGoalCompletion()

void ClientTutorial::RequestGoalCompletion ( std::string a0,
std::string a1 )
inline

◆ RequestRemoveQuest()

void ClientTutorial::RequestRemoveQuest ( std::string a0)
inline

◆ setStage()

void ClientTutorial::setStage ( unsigned short val)
inline

◆ UnfreezePlayer()

void ClientTutorial::UnfreezePlayer ( )
inline