Cyrus Mod Loader
Loading...
Searching...
No Matches
ClientWizPlayerNameBehavior Class Reference

#include <ClientWizPlayerNameBehavior.h>

Inheritance diagram for ClientWizPlayerNameBehavior:
NameOverrideBehavior BehaviorInstance PropertyClass PropertyClass ClientPetNameBehavior

Public Member Functions

unsigned int getNameKeys ()
 
void setNameKeys (unsigned int val)
 
bool getUseRank ()
 
void setUseRank (bool val)
 
eGender getEGender ()
 
void setEGender (eGender val)
 
eRace getERace ()
 
void setERace (eRace val)
 
std::string getBadgeTitle ()
 
void setBadgeTitle (std::string val)
 
unsigned int getChatPermissions ()
 
void setChatPermissions (unsigned int val)
 
unsigned int getPvpIconID ()
 
void setPvpIconID (unsigned int val)
 
unsigned int getLocaleID ()
 
void setLocaleID (unsigned int val)
 
bool getFriendlyPlayer ()
 
void setFriendlyPlayer (bool val)
 
bool getVolunteer ()
 
void setVolunteer (bool val)
 
unsigned int getGuildName ()
 
void setGuildName (unsigned int val)
 
- Public Member Functions inherited from NameOverrideBehavior
std::wstring getWsNameOverride ()
 
void setWsNameOverride (std::wstring val)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBadgeTitle()

std::string ClientWizPlayerNameBehavior::getBadgeTitle ( )
inline

◆ getChatPermissions()

unsigned int ClientWizPlayerNameBehavior::getChatPermissions ( )
inline

◆ getEGender()

eGender ClientWizPlayerNameBehavior::getEGender ( )
inline

◆ getERace()

eRace ClientWizPlayerNameBehavior::getERace ( )
inline

◆ getFriendlyPlayer()

bool ClientWizPlayerNameBehavior::getFriendlyPlayer ( )
inline

◆ getGuildName()

unsigned int ClientWizPlayerNameBehavior::getGuildName ( )
inline

◆ getLocaleID()

unsigned int ClientWizPlayerNameBehavior::getLocaleID ( )
inline

◆ getNameKeys()

unsigned int ClientWizPlayerNameBehavior::getNameKeys ( )
inline

◆ getPvpIconID()

unsigned int ClientWizPlayerNameBehavior::getPvpIconID ( )
inline

◆ getUseRank()

bool ClientWizPlayerNameBehavior::getUseRank ( )
inline

◆ getVolunteer()

bool ClientWizPlayerNameBehavior::getVolunteer ( )
inline

◆ setBadgeTitle()

void ClientWizPlayerNameBehavior::setBadgeTitle ( std::string val)
inline

◆ setChatPermissions()

void ClientWizPlayerNameBehavior::setChatPermissions ( unsigned int val)
inline

◆ setEGender()

void ClientWizPlayerNameBehavior::setEGender ( eGender val)
inline

◆ setERace()

void ClientWizPlayerNameBehavior::setERace ( eRace val)
inline

◆ setFriendlyPlayer()

void ClientWizPlayerNameBehavior::setFriendlyPlayer ( bool val)
inline

◆ setGuildName()

void ClientWizPlayerNameBehavior::setGuildName ( unsigned int val)
inline

◆ setLocaleID()

void ClientWizPlayerNameBehavior::setLocaleID ( unsigned int val)
inline

◆ setNameKeys()

void ClientWizPlayerNameBehavior::setNameKeys ( unsigned int val)
inline

◆ setPvpIconID()

void ClientWizPlayerNameBehavior::setPvpIconID ( unsigned int val)
inline

◆ setUseRank()

void ClientWizPlayerNameBehavior::setUseRank ( bool val)
inline

◆ setVolunteer()

void ClientWizPlayerNameBehavior::setVolunteer ( bool val)
inline