Cyrus Mod Loader
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ControlTileMap__Tile Class Reference

#include <ControlTileMap__Tile.h>

Inheritance diagram for ControlTileMap__Tile:
PropertyClass

Public Member Functions

Color getColor ()
 
void setColor (Color val)
 
SharedPointer< Material > * getPMaterial ()
 
void setPMaterial (SharedPointer< Material > *val)
 
Rect< float > getUV ()
 
void setUV (Rect< float > val)
 
int getNNextTile ()
 
void setNNextTile (int val)
 
TextComponent getTextComponent ()
 
void setTextComponent (TextComponent val)
 
int AddText (int a0, int a1, std::wstring a2)
 
void ClearText ()
 
void SetColor (Color a0)
 
Color GetColor ()
 
void SetMaterial (SharedPointer< Material > a0)
 
MaterialGetMaterial ()
 
void SetUV (Rect< float > a0)
 
Rect< float > GetUV ()
 
void SetTextComponent (TextComponent a0)
 
TextComponent GetTextComponent ()
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ AddText()

int ControlTileMap__Tile::AddText ( int a0,
int a1,
std::wstring a2 )
inline

◆ ClearText()

void ControlTileMap__Tile::ClearText ( )
inline

◆ GetColor()

Color ControlTileMap__Tile::GetColor ( )
inline

◆ getColor()

Color ControlTileMap__Tile::getColor ( )
inline

◆ GetMaterial()

Material * ControlTileMap__Tile::GetMaterial ( )
inline

◆ getNNextTile()

int ControlTileMap__Tile::getNNextTile ( )
inline

◆ getPMaterial()

SharedPointer< Material > * ControlTileMap__Tile::getPMaterial ( )
inline

◆ GetTextComponent()

TextComponent ControlTileMap__Tile::GetTextComponent ( )
inline

◆ getTextComponent()

TextComponent ControlTileMap__Tile::getTextComponent ( )
inline

◆ GetUV()

Rect< float > ControlTileMap__Tile::GetUV ( )
inline

◆ getUV()

Rect< float > ControlTileMap__Tile::getUV ( )
inline

◆ SetColor()

void ControlTileMap__Tile::SetColor ( Color a0)
inline

◆ setColor()

void ControlTileMap__Tile::setColor ( Color val)
inline

◆ SetMaterial()

void ControlTileMap__Tile::SetMaterial ( SharedPointer< Material > a0)
inline

◆ setNNextTile()

void ControlTileMap__Tile::setNNextTile ( int val)
inline

◆ setPMaterial()

void ControlTileMap__Tile::setPMaterial ( SharedPointer< Material > * val)
inline

◆ SetTextComponent()

void ControlTileMap__Tile::SetTextComponent ( TextComponent a0)
inline

◆ setTextComponent()

void ControlTileMap__Tile::setTextComponent ( TextComponent val)
inline

◆ SetUV()

void ControlTileMap__Tile::SetUV ( Rect< float > a0)
inline

◆ setUV()

void ControlTileMap__Tile::setUV ( Rect< float > val)
inline