This is the complete list of members for DoodleDoug, including all inherited members.
| AddBonusGem(Point< int > a0, std::string a1, int a2) | DoodleDoug | inline |
| AddCaption(std::wstring a0, Point< int > a1, int a2) | DoodleDoug | inline |
| AddEmitter(ParticleEmitter2D a0) | DoodleDoug | inline |
| AddGem(Point< int > a0, std::string a1, int a2) | DoodleDoug | inline |
| AddMob(Point< int > a0, float a1, bool a2, bool a3, int a4) | DoodleDoug | inline |
| AddPlayer(Point< int > a0, float a1, WinAnimContainer a2) | DoodleDoug | inline |
| AddRock(Point< int > a0, std::string a1) | DoodleDoug | inline |
| AddSurprise(Point< int > a0, int a1) | DoodleDoug | inline |
| AddTileColor(char a0) | DoodleDoug | inline |
| AddTileTexture(char a0) | DoodleDoug | inline |
| AddToScore(int a0) | DoodleDoug | inline |
| as() | PropertyClass | inline |
| copy(uint32_t a1)=0 | PropertyClass | pure virtual |
| DeleteAllBombs() | DoodleDoug | inline |
| DeleteAllCaptions() | DoodleDoug | inline |
| DeleteAllGems() | DoodleDoug | inline |
| DeleteAllMobs() | DoodleDoug | inline |
| DeleteAllPlayers() | DoodleDoug | inline |
| DeleteAllRocks() | DoodleDoug | inline |
| DeleteAllSurprises() | DoodleDoug | inline |
| DetachAllSprites() | DoodleDoug | inline |
| DisplayAnnouncement(std::wstring a0, int a1) | DoodleDoug | inline |
| DoBombBonusEffect() | DoodleDoug | inline |
| DoTimeBonusEffect() | DoodleDoug | inline |
| getClassName()=0 | PropertyClass | pure virtual |
| GetGameState() | DoodleDoug | inline |
| GetGridHeight() | DoodleDoug | inline |
| GetGridWidth() | DoodleDoug | inline |
| GetNumBombs() | DoodleDoug | inline |
| GetNumCols() | DoodleDoug | inline |
| GetNumRows() | DoodleDoug | inline |
| GetPlayableForeground() | DoodleDoug | inline |
| getPropertyList()=0 | PropertyClass | pure virtual |
| GetScore() | DoodleDoug | inline |
| InitBoard(Size< int > a0, Size< int > a1, Size< int > a2, Size< int > a3) | DoodleDoug | inline |
| InitPathGraph() | DoodleDoug | inline |
| ManageSpriteStates() | DoodleDoug | inline |
| ManageSurprises() | DoodleDoug | inline |
| MobsAct() | DoodleDoug | inline |
| onCreated()=0 | PropertyClass | pure virtual |
| onFinalizeLoad()=0 | PropertyClass | pure virtual |
| onPostLoad()=0 | PropertyClass | pure virtual |
| OutOfTime() | DoodleDoug | inline |
| PlayDiggingSoundLoop(bool a0) | DoodleDoug | inline |
| PlayersAct(int a0) | DoodleDoug | inline |
| ResetPlayers(bool a0, WinAnimContainer a1) | DoodleDoug | inline |
| serialize(void *a2, uint32_t a3)=0 | PropertyClass | pure virtual |
| SetAllCells(int a0) | DoodleDoug | inline |
| SetGameState(int a0) | DoodleDoug | inline |
| SetPlayerCommand(int a0) | DoodleDoug | inline |
| shouldNotSerialize()=0 | PropertyClass | pure virtual |
| Show(bool a0) | DoodleDoug | inline |
| ShowTunnelMap(bool a0) | DoodleDoug | inline |
| SpritesDance() | DoodleDoug | inline |
| TunnelRC(int a0, int a1, int a2, int a3, int a4) | DoodleDoug | inline |
| UndisplayAnnouncement() | DoodleDoug | inline |
| UpdateBombs(int a0) | DoodleDoug | inline |
| UpdateLives() | DoodleDoug | inline |
| UpdateScore() | DoodleDoug | inline |
| UpdateTime(int a0) | DoodleDoug | inline |