This is the complete list of members for DoodleDoug, including all inherited members.
AddBonusGem(Point< int > a0, std::string a1, int a2) | DoodleDoug | inline |
AddCaption(std::wstring a0, Point< int > a1, int a2) | DoodleDoug | inline |
AddEmitter(ParticleEmitter2D a0) | DoodleDoug | inline |
AddGem(Point< int > a0, std::string a1, int a2) | DoodleDoug | inline |
AddMob(Point< int > a0, float a1, bool a2, bool a3, int a4) | DoodleDoug | inline |
AddPlayer(Point< int > a0, float a1, WinAnimContainer a2) | DoodleDoug | inline |
AddRock(Point< int > a0, std::string a1) | DoodleDoug | inline |
AddSurprise(Point< int > a0, int a1) | DoodleDoug | inline |
AddTileColor(char a0) | DoodleDoug | inline |
AddTileTexture(char a0) | DoodleDoug | inline |
AddToScore(int a0) | DoodleDoug | inline |
as() | PropertyClass | inline |
copy(uint32_t a1)=0 | PropertyClass | pure virtual |
DeleteAllBombs() | DoodleDoug | inline |
DeleteAllCaptions() | DoodleDoug | inline |
DeleteAllGems() | DoodleDoug | inline |
DeleteAllMobs() | DoodleDoug | inline |
DeleteAllPlayers() | DoodleDoug | inline |
DeleteAllRocks() | DoodleDoug | inline |
DeleteAllSurprises() | DoodleDoug | inline |
DetachAllSprites() | DoodleDoug | inline |
DisplayAnnouncement(std::wstring a0, int a1) | DoodleDoug | inline |
DoBombBonusEffect() | DoodleDoug | inline |
DoTimeBonusEffect() | DoodleDoug | inline |
getClassName()=0 | PropertyClass | pure virtual |
GetGameState() | DoodleDoug | inline |
GetGridHeight() | DoodleDoug | inline |
GetGridWidth() | DoodleDoug | inline |
GetNumBombs() | DoodleDoug | inline |
GetNumCols() | DoodleDoug | inline |
GetNumRows() | DoodleDoug | inline |
GetPlayableForeground() | DoodleDoug | inline |
getPropertyList()=0 | PropertyClass | pure virtual |
GetScore() | DoodleDoug | inline |
InitBoard(Size< int > a0, Size< int > a1, Size< int > a2, Size< int > a3) | DoodleDoug | inline |
InitPathGraph() | DoodleDoug | inline |
ManageSpriteStates() | DoodleDoug | inline |
ManageSurprises() | DoodleDoug | inline |
MobsAct() | DoodleDoug | inline |
onCreated()=0 | PropertyClass | pure virtual |
onFinalizeLoad()=0 | PropertyClass | pure virtual |
onPostLoad()=0 | PropertyClass | pure virtual |
OutOfTime() | DoodleDoug | inline |
PlayDiggingSoundLoop(bool a0) | DoodleDoug | inline |
PlayersAct(int a0) | DoodleDoug | inline |
ResetPlayers(bool a0, WinAnimContainer a1) | DoodleDoug | inline |
serialize(void *a2, uint32_t a3)=0 | PropertyClass | pure virtual |
SetAllCells(int a0) | DoodleDoug | inline |
SetGameState(int a0) | DoodleDoug | inline |
SetPlayerCommand(int a0) | DoodleDoug | inline |
shouldNotSerialize()=0 | PropertyClass | pure virtual |
Show(bool a0) | DoodleDoug | inline |
ShowTunnelMap(bool a0) | DoodleDoug | inline |
SpritesDance() | DoodleDoug | inline |
TunnelRC(int a0, int a1, int a2, int a3, int a4) | DoodleDoug | inline |
UndisplayAnnouncement() | DoodleDoug | inline |
UpdateBombs(int a0) | DoodleDoug | inline |
UpdateLives() | DoodleDoug | inline |
UpdateScore() | DoodleDoug | inline |
UpdateTime(int a0) | DoodleDoug | inline |