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| SharedPointer< Window > | GetPlayableForeground () |
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| void | PlayersAct (int a0) |
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| void | MobsAct () |
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| void | UpdateScore () |
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| int | GetScore () |
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| int | UpdateTime (int a0) |
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| void | UpdateLives () |
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| void | ManageSpriteStates () |
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| void | ManageSurprises () |
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| void | InitBoard (Size< int > a0, Size< int > a1, Size< int > a2, Size< int > a3) |
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| void | AddTileTexture (char a0) |
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| void | AddTileColor (char a0) |
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| void | Show (bool a0) |
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| void | ShowTunnelMap (bool a0) |
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| void | SetAllCells (int a0) |
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| void | TunnelRC (int a0, int a1, int a2, int a3, int a4) |
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| void | ResetPlayers (bool a0, WinAnimContainer a1) |
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| bool | AddPlayer (Point< int > a0, float a1, WinAnimContainer a2) |
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| bool | AddMob (Point< int > a0, float a1, bool a2, bool a3, int a4) |
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| bool | AddRock (Point< int > a0, std::string a1) |
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| bool | AddGem (Point< int > a0, std::string a1, int a2) |
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| bool | AddBonusGem (Point< int > a0, std::string a1, int a2) |
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| void | OutOfTime () |
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| bool | AddEmitter (ParticleEmitter2D a0) |
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| void | DeleteAllPlayers () |
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| void | DeleteAllMobs () |
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| void | DeleteAllRocks () |
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| void | DeleteAllGems () |
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| void | DeleteAllBombs () |
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| void | DeleteAllSurprises () |
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| void | DeleteAllCaptions () |
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| void | DisplayAnnouncement (std::wstring a0, int a1) |
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| void | UndisplayAnnouncement () |
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| int | GetGridWidth () |
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| int | GetGridHeight () |
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| int | GetNumRows () |
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| int | GetNumCols () |
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| int | GetGameState () |
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| void | SetGameState (int a0) |
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| void | SetPlayerCommand (int a0) |
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| void | InitPathGraph () |
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| void | AddToScore (int a0) |
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| bool | AddSurprise (Point< int > a0, int a1) |
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| int | AddCaption (std::wstring a0, Point< int > a1, int a2) |
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| void | SpritesDance () |
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| void | DetachAllSprites () |
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| int | GetNumBombs () |
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| void | UpdateBombs (int a0) |
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| void | DoTimeBonusEffect () |
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| void | DoBombBonusEffect () |
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| void | PlayDiggingSoundLoop (bool a0) |
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| virtual char * | getClassName ()=0 |
| | Gets the class name of the derived class in the format class T[*].
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| virtual void * | getPropertyList ()=0 |
| | Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
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| virtual bool | copy (uint32_t a1)=0 |
| | Copies the property class data.
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| virtual void * | serialize (void *a2, uint32_t a3)=0 |
| | Serializes the derived class's PropertyList as XML.
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| virtual bool | onCreated ()=0 |
| | Called when the PropertyClass is created.
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| template<typename T > |
| CYRUS T * | as () |
| | Casts this to a pointer of type T.
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| virtual void | onPostLoad ()=0 |
| | Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
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| virtual void | onFinalizeLoad ()=0 |
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| virtual bool | shouldNotSerialize ()=0 |
| | Determines if the PropertyClass should not be serialized.
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