Cyrus Mod Loader
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DynamicSigilSubcircle Class Reference

#include <DynamicSigilSubcircle.h>

Inheritance diagram for DynamicSigilSubcircle:
PropertyClass

Public Member Functions

int getId ()
 
void setId (int val)
 
int getTeamIndex ()
 
void setTeamIndex (int val)
 
float getRotation ()
 
void setRotation (float val)
 
float getRadius ()
 
void setRadius (float val)
 
std::string getLocationPreference ()
 
void setLocationPreference (std::string val)
 
DynamicSigilSymbol getSymbol ()
 
void setSymbol (DynamicSigilSymbol val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getId()

int DynamicSigilSubcircle::getId ( )
inline

◆ getLocationPreference()

std::string DynamicSigilSubcircle::getLocationPreference ( )
inline

◆ getRadius()

float DynamicSigilSubcircle::getRadius ( )
inline

◆ getRotation()

float DynamicSigilSubcircle::getRotation ( )
inline

◆ getSymbol()

DynamicSigilSymbol DynamicSigilSubcircle::getSymbol ( )
inline

◆ getTeamIndex()

int DynamicSigilSubcircle::getTeamIndex ( )
inline

◆ setId()

void DynamicSigilSubcircle::setId ( int val)
inline

◆ setLocationPreference()

void DynamicSigilSubcircle::setLocationPreference ( std::string val)
inline

◆ setRadius()

void DynamicSigilSubcircle::setRadius ( float val)
inline

◆ setRotation()

void DynamicSigilSubcircle::setRotation ( float val)
inline

◆ setSymbol()

void DynamicSigilSubcircle::setSymbol ( DynamicSigilSymbol val)
inline

◆ setTeamIndex()

void DynamicSigilSubcircle::setTeamIndex ( int val)
inline