Cyrus Mod Loader
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EncounterTemplate Class Reference

#include <EncounterTemplate.h>

Inheritance diagram for EncounterTemplate:
QuestTemplate CoreTemplate PropertyClass

Additional Inherited Members

- Public Member Functions inherited from QuestTemplate
std::string getQuestName ()
 
void setQuestName (std::string val)
 
unsigned int getQuestNameID ()
 
void setQuestNameID (unsigned int val)
 
std::string getQuestTitle ()
 
void setQuestTitle (std::string val)
 
std::string getQuestInfo ()
 
void setQuestInfo (std::string val)
 
std::string getQuestPrep ()
 
void setQuestPrep (std::string val)
 
std::string getQuestUnderway ()
 
void setQuestUnderway (std::string val)
 
std::string getQuestComplete ()
 
void setQuestComplete (std::string val)
 
List< std::string > getStartGoals ()
 
void setStartGoals (List< std::string > val)
 
List< SharedPointer< GoalTemplate > > * getGoals ()
 
void setGoals (List< SharedPointer< GoalTemplate > > *val)
 
SharedPointer< ResultList > * getStartResults ()
 
void setStartResults (SharedPointer< ResultList > *val)
 
SharedPointer< ResultList > * getEndResults ()
 
void setEndResults (SharedPointer< ResultList > *val)
 
RequirementList ** getRequirements ()
 
void setRequirements (RequirementList **val)
 
RequirementList ** getPrepRequirements ()
 
void setPrepRequirements (RequirementList **val)
 
RequirementList ** getPruneRequirements ()
 
void setPruneRequirements (RequirementList **val)
 
bool getPrepAlways ()
 
void setPrepAlways (bool val)
 
List< std::string > getClientTags ()
 
void setClientTags (List< std::string > val)
 
List< GoalCompleteLogic * > * getGoalLogic ()
 
void setGoalLogic (List< GoalCompleteLogic * > *val)
 
int getQuestLevel ()
 
void setQuestLevel (int val)
 
int getQuestRepeat ()
 
void setQuestRepeat (int val)
 
std::string getOnStartQuestScript ()
 
void setOnStartQuestScript (std::string val)
 
std::string getOnEndQuestScript ()
 
void setOnEndQuestScript (std::string val)
 
ActorDialogListBase ** getDialogList ()
 
void setDialogList (ActorDialogListBase **val)
 
List< std::string > getMissionDoors ()
 
void setMissionDoors (List< std::string > val)
 
List< QuestDynaModInfo * > * getDynaMods ()
 
void setDynaMods (List< QuestDynaModInfo * > *val)
 
bool getIsHidden ()
 
void setIsHidden (bool val)
 
bool getOutdated ()
 
void setOutdated (bool val)
 
bool getNoQuestHelper ()
 
void setNoQuestHelper (bool val)
 
bool getMainline ()
 
void setMainline (bool val)
 
List< std::string > getDefaultDialogAnimation ()
 
void setDefaultDialogAnimation (List< std::string > val)
 
bool getSkipQHAutoSelect ()
 
void setSkipQHAutoSelect (bool val)
 
List< SharedPointer< GameEffectInfo > > * getQuestEffectInfoList ()
 
void setQuestEffectInfoList (List< SharedPointer< GameEffectInfo > > *val)
 
bool getForceInteraction ()
 
void setForceInteraction (bool val)
 
bool getCheckInventoryForCrafting ()
 
void setCheckInventoryForCrafting (bool val)
 
bool getPlayAsYourPetNPC ()
 
void setPlayAsYourPetNPC (bool val)
 
QuestTemplate__ActivityType getActivityType ()
 
void setActivityType (QuestTemplate__ActivityType val)
 
ActorDialogBaseFindQuestActorDialog (unsigned int a0)
 
GoalTemplateGetGoalTemplate (int a0)
 
int GetGoalCount ()
 
ResultListGetEndResults ()
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 
- Public Attributes inherited from CoreTemplate
std::vector< BehaviorTemplate * > behaviors