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EquipSlot Class Reference

#include <EquipSlot.h>

Inheritance diagram for EquipSlot:
PropertyClass

Public Member Functions

RequirementList ** getSlotRequirements ()
 
void setSlotRequirements (RequirementList **val)
 
List< std::string > getAdjectivesAND ()
 
void setAdjectivesAND (List< std::string > val)
 
List< std::string > getAdjectivesOR ()
 
void setAdjectivesOR (List< std::string > val)
 
List< std::string > getAdjectivesNOT ()
 
void setAdjectivesNOT (List< std::string > val)
 
std::string getSlotName ()
 
void setSlotName (std::string val)
 
std::string getSlotCategory ()
 
void setSlotCategory (std::string val)
 
unsigned int getMaxItemCount ()
 
void setMaxItemCount (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAdjectivesAND()

List< std::string > EquipSlot::getAdjectivesAND ( )
inline

◆ getAdjectivesNOT()

List< std::string > EquipSlot::getAdjectivesNOT ( )
inline

◆ getAdjectivesOR()

List< std::string > EquipSlot::getAdjectivesOR ( )
inline

◆ getMaxItemCount()

unsigned int EquipSlot::getMaxItemCount ( )
inline

◆ getSlotCategory()

std::string EquipSlot::getSlotCategory ( )
inline

◆ getSlotName()

std::string EquipSlot::getSlotName ( )
inline

◆ getSlotRequirements()

RequirementList ** EquipSlot::getSlotRequirements ( )
inline

◆ setAdjectivesAND()

void EquipSlot::setAdjectivesAND ( List< std::string > val)
inline

◆ setAdjectivesNOT()

void EquipSlot::setAdjectivesNOT ( List< std::string > val)
inline

◆ setAdjectivesOR()

void EquipSlot::setAdjectivesOR ( List< std::string > val)
inline

◆ setMaxItemCount()

void EquipSlot::setMaxItemCount ( unsigned int val)
inline

◆ setSlotCategory()

void EquipSlot::setSlotCategory ( std::string val)
inline

◆ setSlotName()

void EquipSlot::setSlotName ( std::string val)
inline

◆ setSlotRequirements()

void EquipSlot::setSlotRequirements ( RequirementList ** val)
inline