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EquipmentSet Class Reference

#include <EquipmentSet.h>

Inheritance diagram for EquipmentSet:
PropertyClass

Public Member Functions

std::string getSerializedItems ()
 
void setSerializedItems (std::string val)
 
unsigned int getEquipmentSetName ()
 
void setEquipmentSetName (unsigned int val)
 
bool getIsEquipped ()
 
void setIsEquipped (bool val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getEquipmentSetName()

unsigned int EquipmentSet::getEquipmentSetName ( )
inline

◆ getIsEquipped()

bool EquipmentSet::getIsEquipped ( )
inline

◆ getSerializedItems()

std::string EquipmentSet::getSerializedItems ( )
inline

◆ setEquipmentSetName()

void EquipmentSet::setEquipmentSetName ( unsigned int val)
inline

◆ setIsEquipped()

void EquipmentSet::setIsEquipped ( bool val)
inline

◆ setSerializedItems()

void EquipmentSet::setSerializedItems ( std::string val)
inline