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FishTournamentUpdate Class Reference

#include <FishTournamentUpdate.h>

Inheritance diagram for FishTournamentUpdate:
PropertyClass

Public Member Functions

int getNumberOfEntries ()
 
void setNumberOfEntries (int val)
 
unsigned int getFishTemplateID ()
 
void setFishTemplateID (unsigned int val)
 
List< SharedPointer< FishTournamentEntry > > * getEntryList ()
 
void setEntryList (List< SharedPointer< FishTournamentEntry > > *val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getEntryList()

List< SharedPointer< FishTournamentEntry > > * FishTournamentUpdate::getEntryList ( )
inline

◆ getFishTemplateID()

unsigned int FishTournamentUpdate::getFishTemplateID ( )
inline

◆ getNumberOfEntries()

int FishTournamentUpdate::getNumberOfEntries ( )
inline

◆ setEntryList()

void FishTournamentUpdate::setEntryList ( List< SharedPointer< FishTournamentEntry > > * val)
inline

◆ setFishTemplateID()

void FishTournamentUpdate::setFishTemplateID ( unsigned int val)
inline

◆ setNumberOfEntries()

void FishTournamentUpdate::setNumberOfEntries ( int val)
inline