Cyrus Mod Loader
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GameObjectAnimData Member List

This is the complete list of members for GameObjectAnimData, including all inherited members.

as()PropertyClassinline
copy(uint32_t a1)=0PropertyClasspure virtual
getAnimation()GameObjectAnimDatainline
getBackupAnimation()GameObjectAnimDatainline
getClassName()=0PropertyClasspure virtual
getDefault()GameObjectAnimDatainline
getEvenWhileDead()GameObjectAnimDatainline
getPropertyList()=0PropertyClasspure virtual
getZoneTag()GameObjectAnimDatainline
getZoneTagID()GameObjectAnimDatainline
onCreated()=0PropertyClasspure virtual
onFinalizeLoad()=0PropertyClasspure virtual
onPostLoad()=0PropertyClasspure virtual
serialize(void *a2, uint32_t a3)=0PropertyClasspure virtual
setAnimation(std::string val)GameObjectAnimDatainline
setBackupAnimation(std::string val)GameObjectAnimDatainline
setDefault(bool val)GameObjectAnimDatainline
setEvenWhileDead(bool val)GameObjectAnimDatainline
setZoneTag(std::string val)GameObjectAnimDatainline
setZoneTagID(unsigned int val)GameObjectAnimDatainline
shouldNotSerialize()=0PropertyClasspure virtual