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GuildMuseumArtifactInfo Class Reference

#include <GuildMuseumArtifactInfo.h>

Inheritance diagram for GuildMuseumArtifactInfo:
PropertyClass

Public Member Functions

unsigned int getTemplateID ()
 
void setTemplateID (unsigned int val)
 
unsigned int getTier1 ()
 
void setTier1 (unsigned int val)
 
unsigned int getTier2 ()
 
void setTier2 (unsigned int val)
 
unsigned int getTier3 ()
 
void setTier3 (unsigned int val)
 
unsigned int getTier4 ()
 
void setTier4 (unsigned int val)
 
std::string getOverrideDisplayName ()
 
void setOverrideDisplayName (std::string val)
 
std::string getDescription ()
 
void setDescription (std::string val)
 
bool getFoundInCantripChests ()
 
void setFoundInCantripChests (bool val)
 
List< unsigned int > getEquivalentTemplateIDList ()
 
void setEquivalentTemplateIDList (List< unsigned int > val)
 
std::string getOverrideLocation ()
 
void setOverrideLocation (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getDescription()

std::string GuildMuseumArtifactInfo::getDescription ( )
inline

◆ getEquivalentTemplateIDList()

List< unsigned int > GuildMuseumArtifactInfo::getEquivalentTemplateIDList ( )
inline

◆ getFoundInCantripChests()

bool GuildMuseumArtifactInfo::getFoundInCantripChests ( )
inline

◆ getOverrideDisplayName()

std::string GuildMuseumArtifactInfo::getOverrideDisplayName ( )
inline

◆ getOverrideLocation()

std::string GuildMuseumArtifactInfo::getOverrideLocation ( )
inline

◆ getTemplateID()

unsigned int GuildMuseumArtifactInfo::getTemplateID ( )
inline

◆ getTier1()

unsigned int GuildMuseumArtifactInfo::getTier1 ( )
inline

◆ getTier2()

unsigned int GuildMuseumArtifactInfo::getTier2 ( )
inline

◆ getTier3()

unsigned int GuildMuseumArtifactInfo::getTier3 ( )
inline

◆ getTier4()

unsigned int GuildMuseumArtifactInfo::getTier4 ( )
inline

◆ setDescription()

void GuildMuseumArtifactInfo::setDescription ( std::string val)
inline

◆ setEquivalentTemplateIDList()

void GuildMuseumArtifactInfo::setEquivalentTemplateIDList ( List< unsigned int > val)
inline

◆ setFoundInCantripChests()

void GuildMuseumArtifactInfo::setFoundInCantripChests ( bool val)
inline

◆ setOverrideDisplayName()

void GuildMuseumArtifactInfo::setOverrideDisplayName ( std::string val)
inline

◆ setOverrideLocation()

void GuildMuseumArtifactInfo::setOverrideLocation ( std::string val)
inline

◆ setTemplateID()

void GuildMuseumArtifactInfo::setTemplateID ( unsigned int val)
inline

◆ setTier1()

void GuildMuseumArtifactInfo::setTier1 ( unsigned int val)
inline

◆ setTier2()

void GuildMuseumArtifactInfo::setTier2 ( unsigned int val)
inline

◆ setTier3()

void GuildMuseumArtifactInfo::setTier3 ( unsigned int val)
inline

◆ setTier4()

void GuildMuseumArtifactInfo::setTier4 ( unsigned int val)
inline