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HousingSignBehaviorTemplate Class Reference

#include <HousingSignBehaviorTemplate.h>

Inheritance diagram for HousingSignBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

std::string getMaterialName ()
 
void setMaterialName (std::string val)
 
float getRed ()
 
void setRed (float val)
 
float getGreen ()
 
void setGreen (float val)
 
float getBlue ()
 
void setBlue (float val)
 
bool getHasShadow ()
 
void setHasShadow (bool val)
 
bool getAnimate ()
 
void setAnimate (bool val)
 
std::string getDefaultSignText ()
 
void setDefaultSignText (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getAnimate()

bool HousingSignBehaviorTemplate::getAnimate ( )
inline

◆ getBlue()

float HousingSignBehaviorTemplate::getBlue ( )
inline

◆ getDefaultSignText()

std::string HousingSignBehaviorTemplate::getDefaultSignText ( )
inline

◆ getGreen()

float HousingSignBehaviorTemplate::getGreen ( )
inline

◆ getHasShadow()

bool HousingSignBehaviorTemplate::getHasShadow ( )
inline

◆ getMaterialName()

std::string HousingSignBehaviorTemplate::getMaterialName ( )
inline

◆ getRed()

float HousingSignBehaviorTemplate::getRed ( )
inline

◆ setAnimate()

void HousingSignBehaviorTemplate::setAnimate ( bool val)
inline

◆ setBlue()

void HousingSignBehaviorTemplate::setBlue ( float val)
inline

◆ setDefaultSignText()

void HousingSignBehaviorTemplate::setDefaultSignText ( std::string val)
inline

◆ setGreen()

void HousingSignBehaviorTemplate::setGreen ( float val)
inline

◆ setHasShadow()

void HousingSignBehaviorTemplate::setHasShadow ( bool val)
inline

◆ setMaterialName()

void HousingSignBehaviorTemplate::setMaterialName ( std::string val)
inline

◆ setRed()

void HousingSignBehaviorTemplate::setRed ( float val)
inline