Cyrus Mod Loader
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LeashBehavior Class Reference

#include <LeashBehavior.h>

Inheritance diagram for LeashBehavior:
BehaviorInstance PropertyClass PropertyClass ClientLeashBehavior GamebryoClientLeashBehavior

Public Member Functions

gid getOwnerGid ()
 
void setOwnerGid (gid val)
 
float getRadius ()
 
void setRadius (float val)
 
float getAngle ()
 
void setAngle (float val)
 
LeashType getLeashType ()
 
void setLeashType (LeashType val)
 
bool getAlwaysDisplay ()
 
void setAlwaysDisplay (bool val)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAlwaysDisplay()

bool LeashBehavior::getAlwaysDisplay ( )
inline

◆ getAngle()

float LeashBehavior::getAngle ( )
inline

◆ getLeashType()

LeashType LeashBehavior::getLeashType ( )
inline

◆ getOwnerGid()

gid LeashBehavior::getOwnerGid ( )
inline

◆ getRadius()

float LeashBehavior::getRadius ( )
inline

◆ setAlwaysDisplay()

void LeashBehavior::setAlwaysDisplay ( bool val)
inline

◆ setAngle()

void LeashBehavior::setAngle ( float val)
inline

◆ setLeashType()

void LeashBehavior::setLeashType ( LeashType val)
inline

◆ setOwnerGid()

void LeashBehavior::setOwnerGid ( gid val)
inline

◆ setRadius()

void LeashBehavior::setRadius ( float val)
inline