Cyrus Mod Loader
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MinigameSigilTemplate Class Reference

#include <MinigameSigilTemplate.h>

Inheritance diagram for MinigameSigilTemplate:
SigilTemplate CoreTemplate PropertyClass

Additional Inherited Members

- Public Member Functions inherited from SigilTemplate
std::string getSigilName ()
 
void setSigilName (std::string val)
 
std::string getSigilType ()
 
void setSigilType (std::string val)
 
ResultList ** getEntryResults ()
 
void setEntryResults (ResultList **val)
 
RequirementList ** getRequirements ()
 
void setRequirements (RequirementList **val)
 
ResultList ** getCancelResults ()
 
void setCancelResults (ResultList **val)
 
ResultList ** getCompleteResults ()
 
void setCompleteResults (ResultList **val)
 
bool getUseState ()
 
void setUseState (bool val)
 
std::string getStateOverride ()
 
void setStateOverride (std::string val)
 
List< SigilSubCircle * > * getSubCircles ()
 
void setSubCircles (List< SigilSubCircle * > *val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 
- Public Attributes inherited from CoreTemplate
std::vector< BehaviorTemplate * > behaviors