Cyrus Mod Loader
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MoveBehavior Class Reference

#include <MoveBehavior.h>

Inheritance diagram for MoveBehavior:
BehaviorInstance PropertyClass PropertyClass MoveBehaviorClient

Public Member Functions

unsigned int getNFlags ()
 
void setNFlags (unsigned int val)
 
MoveState getNMoveState ()
 
void setNMoveState (MoveState val)
 
MoveBehavior::Controller * GetActiveController ()
 
bool SetActiveController (MoveBehavior::Controller a0)
 
- Public Member Functions inherited from BehaviorInstance
unsigned int getBehaviorTemplateNameID ()
 
void setBehaviorTemplateNameID (unsigned int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ GetActiveController()

MoveBehavior::Controller * MoveBehavior::GetActiveController ( )
inline

◆ getNFlags()

unsigned int MoveBehavior::getNFlags ( )
inline

◆ getNMoveState()

MoveState MoveBehavior::getNMoveState ( )
inline

◆ SetActiveController()

bool MoveBehavior::SetActiveController ( MoveBehavior::Controller a0)
inline

◆ setNFlags()

void MoveBehavior::setNFlags ( unsigned int val)
inline

◆ setNMoveState()

void MoveBehavior::setNMoveState ( MoveState val)
inline