Cyrus Mod Loader
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NPCBehaviorTemplate Member List
This is the complete list of members for
NPCBehaviorTemplate
, including all inherited members.
as
()
PropertyClass
inline
copy
(uint32_t a1)=0
PropertyClass
pure virtual
getBaseEffects
()
NPCBehaviorTemplate
inline
getBossMob
()
NPCBehaviorTemplate
inline
getClassName
()=0
PropertyClass
pure virtual
getCylinderScaleValue
()
NPCBehaviorTemplate
inline
getFIntelligence
()
NPCBehaviorTemplate
inline
getFSelfishFactor
()
NPCBehaviorTemplate
inline
getHideCurrentHP
()
NPCBehaviorTemplate
inline
getMaxShadowPips
()
NPCBehaviorTemplate
inline
getMobTitle
()
NPCBehaviorTemplate
inline
getNAggressiveFactor
()
NPCBehaviorTemplate
inline
getNameColor
()
NPCBehaviorTemplate
inline
getNLevel
()
NPCBehaviorTemplate
inline
getNStartingHealth
()
NPCBehaviorTemplate
inline
getPropertyList
()=0
PropertyClass
pure virtual
getSchoolOfFocus
()
NPCBehaviorTemplate
inline
getSecondarySchoolOfFocus
()
NPCBehaviorTemplate
inline
getTriggerList
()
NPCBehaviorTemplate
inline
getTurnTowardsPlayer
()
NPCBehaviorTemplate
inline
name
BehaviorTemplate
onCreated
()=0
PropertyClass
pure virtual
onFinalizeLoad
()=0
PropertyClass
pure virtual
onPostLoad
()=0
PropertyClass
pure virtual
serialize
(void *a2, uint32_t a3)=0
PropertyClass
pure virtual
setBaseEffects
(List< SharedPointer< GameEffectInfo > > *val)
NPCBehaviorTemplate
inline
setBossMob
(bool val)
NPCBehaviorTemplate
inline
setCylinderScaleValue
(float val)
NPCBehaviorTemplate
inline
setFIntelligence
(float val)
NPCBehaviorTemplate
inline
setFSelfishFactor
(float val)
NPCBehaviorTemplate
inline
setHideCurrentHP
(bool val)
NPCBehaviorTemplate
inline
setMaxShadowPips
(int val)
NPCBehaviorTemplate
inline
setMobTitle
(NPCBehaviorTemplate__TITLE_TYPE val)
NPCBehaviorTemplate
inline
setNAggressiveFactor
(int val)
NPCBehaviorTemplate
inline
setNameColor
(Color val)
NPCBehaviorTemplate
inline
setNLevel
(int val)
NPCBehaviorTemplate
inline
setNStartingHealth
(int val)
NPCBehaviorTemplate
inline
setSchoolOfFocus
(std::string val)
NPCBehaviorTemplate
inline
setSecondarySchoolOfFocus
(std::string val)
NPCBehaviorTemplate
inline
setTriggerList
(std::string val)
NPCBehaviorTemplate
inline
setTurnTowardsPlayer
(bool val)
NPCBehaviorTemplate
inline
shouldNotSerialize
()=0
PropertyClass
pure virtual
Generated by
1.11.0