Cyrus Mod Loader
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ObjectRemapBehaviorTemplate Class Reference

#include <ObjectRemapBehaviorTemplate.h>

Inheritance diagram for ObjectRemapBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

std::string getFloorMaterialName ()
 
void setFloorMaterialName (std::string val)
 
std::string getWallMaterialName ()
 
void setWallMaterialName (std::string val)
 
bool getBothFloor ()
 
void setBothFloor (bool val)
 
bool getBothWall ()
 
void setBothWall (bool val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getBothFloor()

bool ObjectRemapBehaviorTemplate::getBothFloor ( )
inline

◆ getBothWall()

bool ObjectRemapBehaviorTemplate::getBothWall ( )
inline

◆ getFloorMaterialName()

std::string ObjectRemapBehaviorTemplate::getFloorMaterialName ( )
inline

◆ getWallMaterialName()

std::string ObjectRemapBehaviorTemplate::getWallMaterialName ( )
inline

◆ setBothFloor()

void ObjectRemapBehaviorTemplate::setBothFloor ( bool val)
inline

◆ setBothWall()

void ObjectRemapBehaviorTemplate::setBothWall ( bool val)
inline

◆ setFloorMaterialName()

void ObjectRemapBehaviorTemplate::setFloorMaterialName ( std::string val)
inline

◆ setWallMaterialName()

void ObjectRemapBehaviorTemplate::setWallMaterialName ( std::string val)
inline