Cyrus Mod Loader
Loading...
Searching...
No Matches
PetDerbyRacerState Class Reference

#include <PetDerbyRacerState.h>

Inheritance diagram for PetDerbyRacerState:
PropertyClass

Public Member Functions

gid getPlayerOID ()
 
void setPlayerOID (gid val)
 
PetDerbyTrackTerrain getCurrentTerrain ()
 
void setCurrentTerrain (PetDerbyTrackTerrain val)
 
int getCurrentLane ()
 
void setCurrentLane (int val)
 
unsigned int getCurrentLap ()
 
void setCurrentLap (unsigned int val)
 
unsigned char getIndexIntoArray ()
 
void setIndexIntoArray (unsigned char val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getCurrentLane()

int PetDerbyRacerState::getCurrentLane ( )
inline

◆ getCurrentLap()

unsigned int PetDerbyRacerState::getCurrentLap ( )
inline

◆ getCurrentTerrain()

PetDerbyTrackTerrain PetDerbyRacerState::getCurrentTerrain ( )
inline

◆ getIndexIntoArray()

unsigned char PetDerbyRacerState::getIndexIntoArray ( )
inline

◆ getPlayerOID()

gid PetDerbyRacerState::getPlayerOID ( )
inline

◆ setCurrentLane()

void PetDerbyRacerState::setCurrentLane ( int val)
inline

◆ setCurrentLap()

void PetDerbyRacerState::setCurrentLap ( unsigned int val)
inline

◆ setCurrentTerrain()

void PetDerbyRacerState::setCurrentTerrain ( PetDerbyTrackTerrain val)
inline

◆ setIndexIntoArray()

void PetDerbyRacerState::setIndexIntoArray ( unsigned char val)
inline

◆ setPlayerOID()

void PetDerbyRacerState::setPlayerOID ( gid val)
inline