#include <PlaySoundInfo.h>
◆ getAssetName()
std::string PlaySoundInfo::getAssetName |
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◆ getCategory()
AudioCategory PlaySoundInfo::getCategory |
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◆ getGain()
float PlaySoundInfo::getGain |
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◆ getLoopCount()
int PlaySoundInfo::getLoopCount |
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◆ getMaxInstances()
int PlaySoundInfo::getMaxInstances |
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◆ getPan()
float PlaySoundInfo::getPan |
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◆ getPitch()
float PlaySoundInfo::getPitch |
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◆ getPriority()
int PlaySoundInfo::getPriority |
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◆ getStream()
bool PlaySoundInfo::getStream |
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◆ setAssetName()
void PlaySoundInfo::setAssetName |
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std::string | val | ) |
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◆ setCategory()
void PlaySoundInfo::setCategory |
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AudioCategory | val | ) |
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◆ setGain()
void PlaySoundInfo::setGain |
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float | val | ) |
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◆ setLoopCount()
void PlaySoundInfo::setLoopCount |
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int | val | ) |
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◆ setMaxInstances()
void PlaySoundInfo::setMaxInstances |
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int | val | ) |
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◆ setPan()
void PlaySoundInfo::setPan |
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float | val | ) |
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◆ setPitch()
void PlaySoundInfo::setPitch |
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float | val | ) |
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◆ setPriority()
void PlaySoundInfo::setPriority |
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int | val | ) |
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◆ setStream()
void PlaySoundInfo::setStream |
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bool | val | ) |
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