Cyrus Mod Loader
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ScoreTracking Class Reference

#include <ScoreTracking.h>

Inheritance diagram for ScoreTracking:
PropertyClass

Public Member Functions

gid getGamerID ()
 
void setGamerID (gid val)
 
std::wstring getGamerName ()
 
void setGamerName (std::wstring val)
 
unsigned int getGamerNameCode ()
 
void setGamerNameCode (unsigned int val)
 
float getGameScore ()
 
void setGameScore (float val)
 
std::string getGamerRace ()
 
void setGamerRace (std::string val)
 
std::string getGamerGender ()
 
void setGamerGender (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getGamerGender()

std::string ScoreTracking::getGamerGender ( )
inline

◆ getGamerID()

gid ScoreTracking::getGamerID ( )
inline

◆ getGamerName()

std::wstring ScoreTracking::getGamerName ( )
inline

◆ getGamerNameCode()

unsigned int ScoreTracking::getGamerNameCode ( )
inline

◆ getGamerRace()

std::string ScoreTracking::getGamerRace ( )
inline

◆ getGameScore()

float ScoreTracking::getGameScore ( )
inline

◆ setGamerGender()

void ScoreTracking::setGamerGender ( std::string val)
inline

◆ setGamerID()

void ScoreTracking::setGamerID ( gid val)
inline

◆ setGamerName()

void ScoreTracking::setGamerName ( std::wstring val)
inline

◆ setGamerNameCode()

void ScoreTracking::setGamerNameCode ( unsigned int val)
inline

◆ setGamerRace()

void ScoreTracking::setGamerRace ( std::string val)
inline

◆ setGameScore()

void ScoreTracking::setGameScore ( float val)
inline