Cyrus Mod Loader
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VisualAttributeBehaviorTemplate Class Reference

#include <VisualAttributeBehaviorTemplate.h>

Inheritance diagram for VisualAttributeBehaviorTemplate:
BehaviorTemplate PropertyClass

Public Member Functions

VisualAttributeType getVisualAttributeType ()
 
void setVisualAttributeType (VisualAttributeType val)
 
std::string getSourceFile ()
 
void setSourceFile (std::string val)
 
std::string getReferenceFile ()
 
void setReferenceFile (std::string val)
 
Color getColor ()
 
void setColor (Color val)
 
std::string getEquipmentIcon ()
 
void setEquipmentIcon (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Additional Inherited Members

- Public Attributes inherited from BehaviorTemplate
std::string name
 

Member Function Documentation

◆ getColor()

Color VisualAttributeBehaviorTemplate::getColor ( )
inline

◆ getEquipmentIcon()

std::string VisualAttributeBehaviorTemplate::getEquipmentIcon ( )
inline

◆ getReferenceFile()

std::string VisualAttributeBehaviorTemplate::getReferenceFile ( )
inline

◆ getSourceFile()

std::string VisualAttributeBehaviorTemplate::getSourceFile ( )
inline

◆ getVisualAttributeType()

VisualAttributeType VisualAttributeBehaviorTemplate::getVisualAttributeType ( )
inline

◆ setColor()

void VisualAttributeBehaviorTemplate::setColor ( Color val)
inline

◆ setEquipmentIcon()

void VisualAttributeBehaviorTemplate::setEquipmentIcon ( std::string val)
inline

◆ setReferenceFile()

void VisualAttributeBehaviorTemplate::setReferenceFile ( std::string val)
inline

◆ setSourceFile()

void VisualAttributeBehaviorTemplate::setSourceFile ( std::string val)
inline

◆ setVisualAttributeType()

void VisualAttributeBehaviorTemplate::setVisualAttributeType ( VisualAttributeType val)
inline