#include <WhirlyBurlyMovementData.h>
◆ getBlueTeamScore()
unsigned int WhirlyBurlyMovementData::getBlueTeamScore |
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◆ getCardUsed()
unsigned int WhirlyBurlyMovementData::getCardUsed |
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◆ getMovementTurnTime()
unsigned char WhirlyBurlyMovementData::getMovementTurnTime |
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◆ getOrangeTeamScore()
unsigned int WhirlyBurlyMovementData::getOrangeTeamScore |
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◆ getRedTeamScore()
unsigned int WhirlyBurlyMovementData::getRedTeamScore |
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◆ getUnitMovementList()
List< unsigned int > WhirlyBurlyMovementData::getUnitMovementList |
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◆ getUnitType()
unsigned char WhirlyBurlyMovementData::getUnitType |
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◆ setBlueTeamScore()
void WhirlyBurlyMovementData::setBlueTeamScore |
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unsigned int | val | ) |
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◆ setCardUsed()
void WhirlyBurlyMovementData::setCardUsed |
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unsigned int | val | ) |
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◆ setMovementTurnTime()
void WhirlyBurlyMovementData::setMovementTurnTime |
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unsigned char | val | ) |
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◆ setOrangeTeamScore()
void WhirlyBurlyMovementData::setOrangeTeamScore |
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unsigned int | val | ) |
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◆ setRedTeamScore()
void WhirlyBurlyMovementData::setRedTeamScore |
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unsigned int | val | ) |
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◆ setUnitMovementList()
void WhirlyBurlyMovementData::setUnitMovementList |
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List< unsigned int > | val | ) |
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◆ setUnitType()
void WhirlyBurlyMovementData::setUnitType |
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unsigned char | val | ) |
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