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WhirlyBurlyRoundData Class Reference

#include <WhirlyBurlyRoundData.h>

Inheritance diagram for WhirlyBurlyRoundData:
PropertyClass

Public Member Functions

unsigned char getRoundNumber ()
 
void setRoundNumber (unsigned char val)
 
unsigned char getMaximumRounds ()
 
void setMaximumRounds (unsigned char val)
 
unsigned char getPlanningTurnTime ()
 
void setPlanningTurnTime (unsigned char val)
 
unsigned int getBlueTeamScore ()
 
void setBlueTeamScore (unsigned int val)
 
unsigned int getOrangeTeamScore ()
 
void setOrangeTeamScore (unsigned int val)
 
unsigned int getRedTeamScore ()
 
void setRedTeamScore (unsigned int val)
 
unsigned int getPassport ()
 
void setPassport (unsigned int val)
 
unsigned char getTeam1 ()
 
void setTeam1 (unsigned char val)
 
unsigned char getTeam2 ()
 
void setTeam2 (unsigned char val)
 
unsigned char getTeam3 ()
 
void setTeam3 (unsigned char val)
 
List< unsigned int > getHandList ()
 
void setHandList (List< unsigned int > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBlueTeamScore()

unsigned int WhirlyBurlyRoundData::getBlueTeamScore ( )
inline

◆ getHandList()

List< unsigned int > WhirlyBurlyRoundData::getHandList ( )
inline

◆ getMaximumRounds()

unsigned char WhirlyBurlyRoundData::getMaximumRounds ( )
inline

◆ getOrangeTeamScore()

unsigned int WhirlyBurlyRoundData::getOrangeTeamScore ( )
inline

◆ getPassport()

unsigned int WhirlyBurlyRoundData::getPassport ( )
inline

◆ getPlanningTurnTime()

unsigned char WhirlyBurlyRoundData::getPlanningTurnTime ( )
inline

◆ getRedTeamScore()

unsigned int WhirlyBurlyRoundData::getRedTeamScore ( )
inline

◆ getRoundNumber()

unsigned char WhirlyBurlyRoundData::getRoundNumber ( )
inline

◆ getTeam1()

unsigned char WhirlyBurlyRoundData::getTeam1 ( )
inline

◆ getTeam2()

unsigned char WhirlyBurlyRoundData::getTeam2 ( )
inline

◆ getTeam3()

unsigned char WhirlyBurlyRoundData::getTeam3 ( )
inline

◆ setBlueTeamScore()

void WhirlyBurlyRoundData::setBlueTeamScore ( unsigned int val)
inline

◆ setHandList()

void WhirlyBurlyRoundData::setHandList ( List< unsigned int > val)
inline

◆ setMaximumRounds()

void WhirlyBurlyRoundData::setMaximumRounds ( unsigned char val)
inline

◆ setOrangeTeamScore()

void WhirlyBurlyRoundData::setOrangeTeamScore ( unsigned int val)
inline

◆ setPassport()

void WhirlyBurlyRoundData::setPassport ( unsigned int val)
inline

◆ setPlanningTurnTime()

void WhirlyBurlyRoundData::setPlanningTurnTime ( unsigned char val)
inline

◆ setRedTeamScore()

void WhirlyBurlyRoundData::setRedTeamScore ( unsigned int val)
inline

◆ setRoundNumber()

void WhirlyBurlyRoundData::setRoundNumber ( unsigned char val)
inline

◆ setTeam1()

void WhirlyBurlyRoundData::setTeam1 ( unsigned char val)
inline

◆ setTeam2()

void WhirlyBurlyRoundData::setTeam2 ( unsigned char val)
inline

◆ setTeam3()

void WhirlyBurlyRoundData::setTeam3 ( unsigned char val)
inline