Cyrus Mod Loader
Loading...
Searching...
No Matches
ActorDialog.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/ActorDialogBase.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 std::string getDialogTag() { // Property Generated Getter
9 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setDialogTag(std::string val) { // Property Generated Setter
13 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 Vector<ActorDialogEntry*> * getDialogEntries() { // Property Generated Getter
17 return reinterpret_cast<Vector<ActorDialogEntry*> *>(reinterpret_cast<uintptr_t>(this) + 0x68);
18 }
19
20 void setDialogEntries(Vector<ActorDialogEntry*> * val) { // Property Generated Setter
21 *reinterpret_cast<Vector<ActorDialogEntry*> **>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
22 }
23
24 List<ActorMadlib*> * getMadlibs() { // Property Generated Getter
25 return reinterpret_cast<List<ActorMadlib*> *>(reinterpret_cast<uintptr_t>(this) + 0x80);
26 }
27
28 void setMadlibs(List<ActorMadlib*> * val) { // Property Generated Setter
29 *reinterpret_cast<List<ActorMadlib*> **>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
30 }
31
32 List<std::string> getDialogEvents() { // Property Generated Getter
33 return *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x98);
34 }
35
36 void setDialogEvents(List<std::string> val) { // Property Generated Setter
37 *reinterpret_cast<List<std::string>*>(reinterpret_cast<uintptr_t>(this) + 0x98) = val;
38 }
39
40 bool getNoAggroWhileDialogIsUp() { // Property Generated Getter
41 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xA8);
42 }
43
44 void setNoAggroWhileDialogIsUp(bool val) { // Property Generated Setter
45 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xA8) = val;
46 }
47
48 bool getNoAggroNoDelay() { // Property Generated Getter
49 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xA9);
50 }
51
52 void setNoAggroNoDelay(bool val) { // Property Generated Setter
53 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xA9) = val;
54 }
55
56};
Definition ActorDialogBase.h:5
Definition ActorDialog.h:6
List< ActorMadlib * > * getMadlibs()
Definition ActorDialog.h:24
void setMadlibs(List< ActorMadlib * > *val)
Definition ActorDialog.h:28
void setDialogTag(std::string val)
Definition ActorDialog.h:12
bool getNoAggroNoDelay()
Definition ActorDialog.h:48
List< std::string > getDialogEvents()
Definition ActorDialog.h:32
void setDialogEntries(Vector< ActorDialogEntry * > *val)
Definition ActorDialog.h:20
void setDialogEvents(List< std::string > val)
Definition ActorDialog.h:36
Vector< ActorDialogEntry * > * getDialogEntries()
Definition ActorDialog.h:16
bool getNoAggroWhileDialogIsUp()
Definition ActorDialog.h:40
void setNoAggroWhileDialogIsUp(bool val)
Definition ActorDialog.h:44
std::string getDialogTag()
Definition ActorDialog.h:8
void setNoAggroNoDelay(bool val)
Definition ActorDialog.h:52