Cyrus Mod Loader
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AlternateTurnsCombatRule.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CombatRule.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 bool getAlternateTurns() { // Property Generated Getter
9 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setAlternateTurns(bool val) { // Property Generated Setter
13 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 bool getPipsForBothTeamsAtOnce() { // Property Generated Getter
17 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49);
18 }
19
20 void setPipsForBothTeamsAtOnce(bool val) { // Property Generated Setter
21 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x49) = val;
22 }
23
24};
Definition AlternateTurnsCombatRule.h:6
void setPipsForBothTeamsAtOnce(bool val)
Definition AlternateTurnsCombatRule.h:20
bool getAlternateTurns()
Definition AlternateTurnsCombatRule.h:8
void setAlternateTurns(bool val)
Definition AlternateTurnsCombatRule.h:12
bool getPipsForBothTeamsAtOnce()
Definition AlternateTurnsCombatRule.h:16
Definition CombatRule.h:5