Cyrus Mod Loader
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AlternateTurnsCombatRule Class Reference

#include <AlternateTurnsCombatRule.h>

Inheritance diagram for AlternateTurnsCombatRule:
CombatRule PropertyClass

Public Member Functions

bool getAlternateTurns ()
 
void setAlternateTurns (bool val)
 
bool getPipsForBothTeamsAtOnce ()
 
void setPipsForBothTeamsAtOnce (bool val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getAlternateTurns()

bool AlternateTurnsCombatRule::getAlternateTurns ( )
inline

◆ getPipsForBothTeamsAtOnce()

bool AlternateTurnsCombatRule::getPipsForBothTeamsAtOnce ( )
inline

◆ setAlternateTurns()

void AlternateTurnsCombatRule::setAlternateTurns ( bool val)
inline

◆ setPipsForBothTeamsAtOnce()

void AlternateTurnsCombatRule::setPipsForBothTeamsAtOnce ( bool val)
inline