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ArenaMatchResults.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/MatchActorResult.h>
4#include <Cyrus/Classes/MatchTeamResult.h>
5#include <Cyrus/Classes/PropertyClass.h>
6
8public:
9 gid getMatchID() { // Property Generated Getter
10 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48);
11 }
12
13 void setMatchID(gid val) { // Property Generated Setter
14 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
15 }
16
17 unsigned int getMatchNameID() { // Property Generated Getter
18 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
19 }
20
21 void setMatchNameID(unsigned int val) { // Property Generated Setter
22 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
23 }
24
25 int getMatchResolution() { // Property Generated Getter
26 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54);
27 }
28
29 void setMatchResolution(int val) { // Property Generated Setter
30 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
31 }
32
33 List<SharedPointer<MatchActorResult>> * getActorList() { // Property Generated Getter
34 return reinterpret_cast<List<SharedPointer<MatchActorResult>> *>(reinterpret_cast<uintptr_t>(this) + 0x58);
35 }
36
37 void setActorList(List<SharedPointer<MatchActorResult>> * val) { // Property Generated Setter
38 *reinterpret_cast<List<SharedPointer<MatchActorResult>> **>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
39 }
40
41 List<MatchTeamResult> getTeamResults() { // Property Generated Getter
42 return *reinterpret_cast<List<MatchTeamResult>*>(reinterpret_cast<uintptr_t>(this) + 0x68);
43 }
44
45 void setTeamResults(List<MatchTeamResult> val) { // Property Generated Setter
46 *reinterpret_cast<List<MatchTeamResult>*>(reinterpret_cast<uintptr_t>(this) + 0x68) = val;
47 }
48
49 bool getTimeOutDraw() { // Property Generated Getter
50 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x78);
51 }
52
53 void setTimeOutDraw(bool val) { // Property Generated Setter
54 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
55 }
56
57};
Definition ArenaMatchResults.h:7
bool getTimeOutDraw()
Definition ArenaMatchResults.h:49
List< SharedPointer< MatchActorResult > > * getActorList()
Definition ArenaMatchResults.h:33
void setTimeOutDraw(bool val)
Definition ArenaMatchResults.h:53
void setActorList(List< SharedPointer< MatchActorResult > > *val)
Definition ArenaMatchResults.h:37
void setMatchNameID(unsigned int val)
Definition ArenaMatchResults.h:21
void setTeamResults(List< MatchTeamResult > val)
Definition ArenaMatchResults.h:45
void setMatchResolution(int val)
Definition ArenaMatchResults.h:29
List< MatchTeamResult > getTeamResults()
Definition ArenaMatchResults.h:41
gid getMatchID()
Definition ArenaMatchResults.h:9
unsigned int getMatchNameID()
Definition ArenaMatchResults.h:17
void setMatchID(gid val)
Definition ArenaMatchResults.h:13
int getMatchResolution()
Definition ArenaMatchResults.h:25
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86