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BadgeInfo.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4
5class BadgeInfo : public PropertyClass {
6public:
7 unsigned int getBadgeNameID() { // Property Generated Getter
8 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48);
9 }
10
11 void setBadgeNameID(unsigned int val) { // Property Generated Setter
12 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
13 }
14
15 std::string getBadgeTitle() { // Property Generated Getter
16 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50);
17 }
18
19 void setBadgeTitle(std::string val) { // Property Generated Setter
20 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
21 }
22
23 std::string getBadgeInfo() { // Property Generated Getter
24 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70);
25 }
26
27 void setBadgeInfo(std::string val) { // Property Generated Setter
28 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
29 }
30
31 std::string getBadgeProgressInfo() { // Property Generated Getter
32 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90);
33 }
34
35 void setBadgeProgressInfo(std::string val) { // Property Generated Setter
36 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
37 }
38
39 int getBadgeProgress() { // Property Generated Getter
40 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xB0);
41 }
42
43 void setBadgeProgress(int val) { // Property Generated Setter
44 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xB0) = val;
45 }
46
47 int getBadgeMax() { // Property Generated Getter
48 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xB4);
49 }
50
51 void setBadgeMax(int val) { // Property Generated Setter
52 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0xB4) = val;
53 }
54
55 bool getBadgeComplete() { // Property Generated Getter
56 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB8);
57 }
58
59 void setBadgeComplete(bool val) { // Property Generated Setter
60 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0xB8) = val;
61 }
62
63 unsigned int getIndex() { // Property Generated Getter
64 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xBC);
65 }
66
67 void setIndex(unsigned int val) { // Property Generated Setter
68 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0xBC) = val;
69 }
70
71 std::string getBadgeOutline() { // Property Generated Getter
72 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0);
73 }
74
75 void setBadgeOutline(std::string val) { // Property Generated Setter
76 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xC0) = val;
77 }
78
79 std::string getBadgeImage() { // Property Generated Getter
80 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE0);
81 }
82
83 void setBadgeImage(std::string val) { // Property Generated Setter
84 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0xE0) = val;
85 }
86
87 bool getDynamicBadge() { // Property Generated Getter
88 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x100);
89 }
90
91 void setDynamicBadge(bool val) { // Property Generated Setter
92 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x100) = val;
93 }
94
95 unsigned int getBadgeFilterID() { // Property Generated Getter
96 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x104);
97 }
98
99 void setBadgeFilterID(unsigned int val) { // Property Generated Setter
100 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x104) = val;
101 }
102
103 unsigned int getFilterIndex() { // Property Generated Getter
104 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x108);
105 }
106
107 void setFilterIndex(unsigned int val) { // Property Generated Setter
108 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x108) = val;
109 }
110
111 bool getOvercount() { // Property Generated Getter
112 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x10C);
113 }
114
115 void setOvercount(bool val) { // Property Generated Setter
116 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x10C) = val;
117 }
118
119 bool getHasLoot() { // Property Generated Getter
120 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x10D);
121 }
122
123 void setHasLoot(bool val) { // Property Generated Setter
124 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x10D) = val;
125 }
126
127 std::string getBadgeLoot() { // Property Generated Getter
128 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110);
129 }
130
131 void setBadgeLoot(std::string val) { // Property Generated Setter
132 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x110) = val;
133 }
134
135 bool getExtraCredit() { // Property Generated Getter
136 return *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x130);
137 }
138
139 void setExtraCredit(bool val) { // Property Generated Setter
140 *reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(this) + 0x130) = val;
141 }
142
143 unsigned int getOvercountInterval() { // Property Generated Getter
144 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x134);
145 }
146
147 void setOvercountInterval(unsigned int val) { // Property Generated Setter
148 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x134) = val;
149 }
150
151 std::string getRecurringRewardsDescription() { // Property Generated Getter
152 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x138);
153 }
154
155 void setRecurringRewardsDescription(std::string val) { // Property Generated Setter
156 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x138) = val;
157 }
158
159 std::string getOvercountLoot() { // Property Generated Getter
160 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x158);
161 }
162
163 void setOvercountLoot(std::string val) { // Property Generated Setter
164 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x158) = val;
165 }
166
167};
Definition BadgeInfo.h:5
unsigned int getBadgeNameID()
Definition BadgeInfo.h:7
std::string getBadgeOutline()
Definition BadgeInfo.h:71
void setExtraCredit(bool val)
Definition BadgeInfo.h:139
void setBadgeOutline(std::string val)
Definition BadgeInfo.h:75
unsigned int getFilterIndex()
Definition BadgeInfo.h:103
void setOvercountLoot(std::string val)
Definition BadgeInfo.h:163
void setDynamicBadge(bool val)
Definition BadgeInfo.h:91
void setBadgeProgressInfo(std::string val)
Definition BadgeInfo.h:35
void setIndex(unsigned int val)
Definition BadgeInfo.h:67
void setOvercountInterval(unsigned int val)
Definition BadgeInfo.h:147
bool getExtraCredit()
Definition BadgeInfo.h:135
void setBadgeInfo(std::string val)
Definition BadgeInfo.h:27
std::string getBadgeImage()
Definition BadgeInfo.h:79
void setBadgeProgress(int val)
Definition BadgeInfo.h:43
void setBadgeComplete(bool val)
Definition BadgeInfo.h:59
bool getHasLoot()
Definition BadgeInfo.h:119
std::string getBadgeTitle()
Definition BadgeInfo.h:15
unsigned int getOvercountInterval()
Definition BadgeInfo.h:143
bool getDynamicBadge()
Definition BadgeInfo.h:87
void setBadgeImage(std::string val)
Definition BadgeInfo.h:83
void setBadgeNameID(unsigned int val)
Definition BadgeInfo.h:11
int getBadgeProgress()
Definition BadgeInfo.h:39
unsigned int getIndex()
Definition BadgeInfo.h:63
bool getBadgeComplete()
Definition BadgeInfo.h:55
std::string getRecurringRewardsDescription()
Definition BadgeInfo.h:151
void setBadgeMax(int val)
Definition BadgeInfo.h:51
void setHasLoot(bool val)
Definition BadgeInfo.h:123
bool getOvercount()
Definition BadgeInfo.h:111
std::string getOvercountLoot()
Definition BadgeInfo.h:159
void setBadgeFilterID(unsigned int val)
Definition BadgeInfo.h:99
void setFilterIndex(unsigned int val)
Definition BadgeInfo.h:107
std::string getBadgeProgressInfo()
Definition BadgeInfo.h:31
void setRecurringRewardsDescription(std::string val)
Definition BadgeInfo.h:155
unsigned int getBadgeFilterID()
Definition BadgeInfo.h:95
void setBadgeLoot(std::string val)
Definition BadgeInfo.h:131
void setOvercount(bool val)
Definition BadgeInfo.h:115
std::string getBadgeInfo()
Definition BadgeInfo.h:23
std::string getBadgeLoot()
Definition BadgeInfo.h:127
void setBadgeTitle(std::string val)
Definition BadgeInfo.h:19
int getBadgeMax()
Definition BadgeInfo.h:47
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86