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BadgeInfo Class Reference

#include <BadgeInfo.h>

Inheritance diagram for BadgeInfo:
PropertyClass

Public Member Functions

unsigned int getBadgeNameID ()
 
void setBadgeNameID (unsigned int val)
 
std::string getBadgeTitle ()
 
void setBadgeTitle (std::string val)
 
std::string getBadgeInfo ()
 
void setBadgeInfo (std::string val)
 
std::string getBadgeProgressInfo ()
 
void setBadgeProgressInfo (std::string val)
 
int getBadgeProgress ()
 
void setBadgeProgress (int val)
 
int getBadgeMax ()
 
void setBadgeMax (int val)
 
bool getBadgeComplete ()
 
void setBadgeComplete (bool val)
 
unsigned int getIndex ()
 
void setIndex (unsigned int val)
 
std::string getBadgeOutline ()
 
void setBadgeOutline (std::string val)
 
std::string getBadgeImage ()
 
void setBadgeImage (std::string val)
 
bool getDynamicBadge ()
 
void setDynamicBadge (bool val)
 
unsigned int getBadgeFilterID ()
 
void setBadgeFilterID (unsigned int val)
 
unsigned int getFilterIndex ()
 
void setFilterIndex (unsigned int val)
 
bool getOvercount ()
 
void setOvercount (bool val)
 
bool getHasLoot ()
 
void setHasLoot (bool val)
 
std::string getBadgeLoot ()
 
void setBadgeLoot (std::string val)
 
bool getExtraCredit ()
 
void setExtraCredit (bool val)
 
unsigned int getOvercountInterval ()
 
void setOvercountInterval (unsigned int val)
 
std::string getRecurringRewardsDescription ()
 
void setRecurringRewardsDescription (std::string val)
 
std::string getOvercountLoot ()
 
void setOvercountLoot (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBadgeComplete()

bool BadgeInfo::getBadgeComplete ( )
inline

◆ getBadgeFilterID()

unsigned int BadgeInfo::getBadgeFilterID ( )
inline

◆ getBadgeImage()

std::string BadgeInfo::getBadgeImage ( )
inline

◆ getBadgeInfo()

std::string BadgeInfo::getBadgeInfo ( )
inline

◆ getBadgeLoot()

std::string BadgeInfo::getBadgeLoot ( )
inline

◆ getBadgeMax()

int BadgeInfo::getBadgeMax ( )
inline

◆ getBadgeNameID()

unsigned int BadgeInfo::getBadgeNameID ( )
inline

◆ getBadgeOutline()

std::string BadgeInfo::getBadgeOutline ( )
inline

◆ getBadgeProgress()

int BadgeInfo::getBadgeProgress ( )
inline

◆ getBadgeProgressInfo()

std::string BadgeInfo::getBadgeProgressInfo ( )
inline

◆ getBadgeTitle()

std::string BadgeInfo::getBadgeTitle ( )
inline

◆ getDynamicBadge()

bool BadgeInfo::getDynamicBadge ( )
inline

◆ getExtraCredit()

bool BadgeInfo::getExtraCredit ( )
inline

◆ getFilterIndex()

unsigned int BadgeInfo::getFilterIndex ( )
inline

◆ getHasLoot()

bool BadgeInfo::getHasLoot ( )
inline

◆ getIndex()

unsigned int BadgeInfo::getIndex ( )
inline

◆ getOvercount()

bool BadgeInfo::getOvercount ( )
inline

◆ getOvercountInterval()

unsigned int BadgeInfo::getOvercountInterval ( )
inline

◆ getOvercountLoot()

std::string BadgeInfo::getOvercountLoot ( )
inline

◆ getRecurringRewardsDescription()

std::string BadgeInfo::getRecurringRewardsDescription ( )
inline

◆ setBadgeComplete()

void BadgeInfo::setBadgeComplete ( bool val)
inline

◆ setBadgeFilterID()

void BadgeInfo::setBadgeFilterID ( unsigned int val)
inline

◆ setBadgeImage()

void BadgeInfo::setBadgeImage ( std::string val)
inline

◆ setBadgeInfo()

void BadgeInfo::setBadgeInfo ( std::string val)
inline

◆ setBadgeLoot()

void BadgeInfo::setBadgeLoot ( std::string val)
inline

◆ setBadgeMax()

void BadgeInfo::setBadgeMax ( int val)
inline

◆ setBadgeNameID()

void BadgeInfo::setBadgeNameID ( unsigned int val)
inline

◆ setBadgeOutline()

void BadgeInfo::setBadgeOutline ( std::string val)
inline

◆ setBadgeProgress()

void BadgeInfo::setBadgeProgress ( int val)
inline

◆ setBadgeProgressInfo()

void BadgeInfo::setBadgeProgressInfo ( std::string val)
inline

◆ setBadgeTitle()

void BadgeInfo::setBadgeTitle ( std::string val)
inline

◆ setDynamicBadge()

void BadgeInfo::setDynamicBadge ( bool val)
inline

◆ setExtraCredit()

void BadgeInfo::setExtraCredit ( bool val)
inline

◆ setFilterIndex()

void BadgeInfo::setFilterIndex ( unsigned int val)
inline

◆ setHasLoot()

void BadgeInfo::setHasLoot ( bool val)
inline

◆ setIndex()

void BadgeInfo::setIndex ( unsigned int val)
inline

◆ setOvercount()

void BadgeInfo::setOvercount ( bool val)
inline

◆ setOvercountInterval()

void BadgeInfo::setOvercountInterval ( unsigned int val)
inline

◆ setOvercountLoot()

void BadgeInfo::setOvercountLoot ( std::string val)
inline

◆ setRecurringRewardsDescription()

void BadgeInfo::setRecurringRewardsDescription ( std::string val)
inline