2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
28 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
32 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74);
36 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x74) = val;
40 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
44 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
48 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
52 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
Definition BadgeLeaderboardInfo.h:5
void setPlayerLevel(int val)
Definition BadgeLeaderboardInfo.h:27
std::string getPackedName()
Definition BadgeLeaderboardInfo.h:15
int getBadgeCount()
Definition BadgeLeaderboardInfo.h:31
void setBadgeCount(int val)
Definition BadgeLeaderboardInfo.h:35
void setCharacterGID(gid val)
Definition BadgeLeaderboardInfo.h:11
void setSchool(unsigned int val)
Definition BadgeLeaderboardInfo.h:43
gid getCharacterGID()
Definition BadgeLeaderboardInfo.h:7
void setPackedName(std::string val)
Definition BadgeLeaderboardInfo.h:19
void setLastBadgeName(std::string val)
Definition BadgeLeaderboardInfo.h:51
unsigned int getSchool()
Definition BadgeLeaderboardInfo.h:39
int getPlayerLevel()
Definition BadgeLeaderboardInfo.h:23
std::string getLastBadgeName()
Definition BadgeLeaderboardInfo.h:47
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86