Cyrus Mod Loader
Loading...
Searching...
No Matches
BadgeLeaderboardInfo Class Reference

#include <BadgeLeaderboardInfo.h>

Inheritance diagram for BadgeLeaderboardInfo:
PropertyClass

Public Member Functions

gid getCharacterGID ()
 
void setCharacterGID (gid val)
 
std::string getPackedName ()
 
void setPackedName (std::string val)
 
int getPlayerLevel ()
 
void setPlayerLevel (int val)
 
int getBadgeCount ()
 
void setBadgeCount (int val)
 
unsigned int getSchool ()
 
void setSchool (unsigned int val)
 
std::string getLastBadgeName ()
 
void setLastBadgeName (std::string val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getBadgeCount()

int BadgeLeaderboardInfo::getBadgeCount ( )
inline

◆ getCharacterGID()

gid BadgeLeaderboardInfo::getCharacterGID ( )
inline

◆ getLastBadgeName()

std::string BadgeLeaderboardInfo::getLastBadgeName ( )
inline

◆ getPackedName()

std::string BadgeLeaderboardInfo::getPackedName ( )
inline

◆ getPlayerLevel()

int BadgeLeaderboardInfo::getPlayerLevel ( )
inline

◆ getSchool()

unsigned int BadgeLeaderboardInfo::getSchool ( )
inline

◆ setBadgeCount()

void BadgeLeaderboardInfo::setBadgeCount ( int val)
inline

◆ setCharacterGID()

void BadgeLeaderboardInfo::setCharacterGID ( gid val)
inline

◆ setLastBadgeName()

void BadgeLeaderboardInfo::setLastBadgeName ( std::string val)
inline

◆ setPackedName()

void BadgeLeaderboardInfo::setPackedName ( std::string val)
inline

◆ setPlayerLevel()

void BadgeLeaderboardInfo::setPlayerLevel ( int val)
inline

◆ setSchool()

void BadgeLeaderboardInfo::setSchool ( unsigned int val)
inline