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BattlegroundPlayerStats.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/BattlegroundPlayerStats__PlayerStatusEnum.h>
5
7public:
8 BattlegroundPlayerStats__PlayerStatusEnum getStatus() { // Property Generated Getter
9 return *reinterpret_cast<BattlegroundPlayerStats__PlayerStatusEnum*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setStatus(BattlegroundPlayerStats__PlayerStatusEnum val) { // Property Generated Setter
13 *reinterpret_cast<BattlegroundPlayerStats__PlayerStatusEnum*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 BattlegroundPlayerStats__PlayerTeamEnum getTeam() { // Property Generated Getter
17 return *reinterpret_cast<BattlegroundPlayerStats__PlayerTeamEnum*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
18 }
19
20 void setTeam(BattlegroundPlayerStats__PlayerTeamEnum val) { // Property Generated Setter
21 *reinterpret_cast<BattlegroundPlayerStats__PlayerTeamEnum*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
22 }
23
24 std::string getPackedName() { // Property Generated Getter
25 return *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50);
26 }
27
28 void setPackedName(std::string val) { // Property Generated Setter
29 *reinterpret_cast<std::string*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
30 }
31
32 gid getPlayerID() { // Property Generated Getter
33 return *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x70);
34 }
35
36 void setPlayerID(gid val) { // Property Generated Setter
37 *reinterpret_cast<gid*>(reinterpret_cast<uintptr_t>(this) + 0x70) = val;
38 }
39
40 unsigned int getPolymorphID() { // Property Generated Getter
41 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x78);
42 }
43
44 void setPolymorphID(unsigned int val) { // Property Generated Setter
45 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
46 }
47
48 int getRating() { // Property Generated Getter
49 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x7C);
50 }
51
52 void setRating(int val) { // Property Generated Setter
53 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x7C) = val;
54 }
55
56 int getPlayerKills() { // Property Generated Getter
57 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80);
58 }
59
60 void setPlayerKills(int val) { // Property Generated Setter
61 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
62 }
63
64 int getMobKills() { // Property Generated Getter
65 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84);
66 }
67
68 void setMobKills(int val) { // Property Generated Setter
69 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84) = val;
70 }
71
72 int getAutoCaps() { // Property Generated Getter
73 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x88);
74 }
75
76 void setAutoCaps(int val) { // Property Generated Setter
77 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
78 }
79
80 int getCombatCaps() { // Property Generated Getter
81 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x8C);
82 }
83
84 void setCombatCaps(int val) { // Property Generated Setter
85 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x8C) = val;
86 }
87
88 int getDeaths() { // Property Generated Getter
89 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x90);
90 }
91
92 void setDeaths(int val) { // Property Generated Setter
93 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x90) = val;
94 }
95
96};
Definition BattlegroundPlayerStats.h:6
void setPlayerID(gid val)
Definition BattlegroundPlayerStats.h:36
gid getPlayerID()
Definition BattlegroundPlayerStats.h:32
void setTeam(BattlegroundPlayerStats__PlayerTeamEnum val)
Definition BattlegroundPlayerStats.h:20
std::string getPackedName()
Definition BattlegroundPlayerStats.h:24
int getAutoCaps()
Definition BattlegroundPlayerStats.h:72
void setStatus(BattlegroundPlayerStats__PlayerStatusEnum val)
Definition BattlegroundPlayerStats.h:12
void setDeaths(int val)
Definition BattlegroundPlayerStats.h:92
void setPlayerKills(int val)
Definition BattlegroundPlayerStats.h:60
unsigned int getPolymorphID()
Definition BattlegroundPlayerStats.h:40
void setPackedName(std::string val)
Definition BattlegroundPlayerStats.h:28
void setRating(int val)
Definition BattlegroundPlayerStats.h:52
void setPolymorphID(unsigned int val)
Definition BattlegroundPlayerStats.h:44
int getPlayerKills()
Definition BattlegroundPlayerStats.h:56
BattlegroundPlayerStats__PlayerTeamEnum getTeam()
Definition BattlegroundPlayerStats.h:16
int getRating()
Definition BattlegroundPlayerStats.h:48
void setMobKills(int val)
Definition BattlegroundPlayerStats.h:68
void setCombatCaps(int val)
Definition BattlegroundPlayerStats.h:84
BattlegroundPlayerStats__PlayerStatusEnum getStatus()
Definition BattlegroundPlayerStats.h:8
int getCombatCaps()
Definition BattlegroundPlayerStats.h:80
int getDeaths()
Definition BattlegroundPlayerStats.h:88
void setAutoCaps(int val)
Definition BattlegroundPlayerStats.h:76
int getMobKills()
Definition BattlegroundPlayerStats.h:64
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86