2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Enums/BattlegroundPlayerStats__PlayerStatusEnum.h>
8 BattlegroundPlayerStats__PlayerStatusEnum
getStatus() {
9 return *
reinterpret_cast<BattlegroundPlayerStats__PlayerStatusEnum*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 void setStatus(BattlegroundPlayerStats__PlayerStatusEnum val) {
13 *
reinterpret_cast<BattlegroundPlayerStats__PlayerStatusEnum*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 BattlegroundPlayerStats__PlayerTeamEnum
getTeam() {
17 return *
reinterpret_cast<BattlegroundPlayerStats__PlayerTeamEnum*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C);
20 void setTeam(BattlegroundPlayerStats__PlayerTeamEnum val) {
21 *
reinterpret_cast<BattlegroundPlayerStats__PlayerTeamEnum*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x4C) = val;
25 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
29 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
33 return *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70);
37 *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x70) = val;
41 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78);
45 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x78) = val;
49 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C);
53 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x7C) = val;
57 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
61 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
65 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84);
69 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x84) = val;
73 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
77 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
81 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C);
85 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x8C) = val;
89 return *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90);
93 *
reinterpret_cast<int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x90) = val;
Definition BattlegroundPlayerStats.h:6
void setPlayerID(gid val)
Definition BattlegroundPlayerStats.h:36
gid getPlayerID()
Definition BattlegroundPlayerStats.h:32
void setTeam(BattlegroundPlayerStats__PlayerTeamEnum val)
Definition BattlegroundPlayerStats.h:20
std::string getPackedName()
Definition BattlegroundPlayerStats.h:24
int getAutoCaps()
Definition BattlegroundPlayerStats.h:72
void setStatus(BattlegroundPlayerStats__PlayerStatusEnum val)
Definition BattlegroundPlayerStats.h:12
void setDeaths(int val)
Definition BattlegroundPlayerStats.h:92
void setPlayerKills(int val)
Definition BattlegroundPlayerStats.h:60
unsigned int getPolymorphID()
Definition BattlegroundPlayerStats.h:40
void setPackedName(std::string val)
Definition BattlegroundPlayerStats.h:28
void setRating(int val)
Definition BattlegroundPlayerStats.h:52
void setPolymorphID(unsigned int val)
Definition BattlegroundPlayerStats.h:44
int getPlayerKills()
Definition BattlegroundPlayerStats.h:56
BattlegroundPlayerStats__PlayerTeamEnum getTeam()
Definition BattlegroundPlayerStats.h:16
int getRating()
Definition BattlegroundPlayerStats.h:48
void setMobKills(int val)
Definition BattlegroundPlayerStats.h:68
void setCombatCaps(int val)
Definition BattlegroundPlayerStats.h:84
BattlegroundPlayerStats__PlayerStatusEnum getStatus()
Definition BattlegroundPlayerStats.h:8
int getCombatCaps()
Definition BattlegroundPlayerStats.h:80
int getDeaths()
Definition BattlegroundPlayerStats.h:88
void setAutoCaps(int val)
Definition BattlegroundPlayerStats.h:76
int getMobKills()
Definition BattlegroundPlayerStats.h:64
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86