Cyrus Mod Loader
Loading...
Searching...
No Matches
BodyOfWater.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
4#include <Cyrus/Classes/ZoneFish.h>
5
6class BodyOfWater : public PropertyClass {
7public:
8 float getWaterX() { // Property Generated Getter
9 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x48);
10 }
11
12 void setWaterX(float val) { // Property Generated Setter
13 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x48) = val;
14 }
15
16 float getWaterY() { // Property Generated Getter
17 return *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C);
18 }
19
20 void setWaterY(float val) { // Property Generated Setter
21 *reinterpret_cast<float*>(reinterpret_cast<uintptr_t>(this) + 0x4C) = val;
22 }
23
24 unsigned int getSecondsToRespawn() { // Property Generated Getter
25 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x50);
26 }
27
28 void setSecondsToRespawn(unsigned int val) { // Property Generated Setter
29 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x50) = val;
30 }
31
32 int getNumberOfFish() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54);
34 }
35
36 void setNumberOfFish(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x54) = val;
38 }
39
40 List<SharedPointer<ZoneFish>> * getZoneFishList() { // Property Generated Getter
41 return reinterpret_cast<List<SharedPointer<ZoneFish>> *>(reinterpret_cast<uintptr_t>(this) + 0x60);
42 }
43
44 void setZoneFishList(List<SharedPointer<ZoneFish>> * val) { // Property Generated Setter
45 *reinterpret_cast<List<SharedPointer<ZoneFish>> **>(reinterpret_cast<uintptr_t>(this) + 0x60) = val;
46 }
47
48 int getWaterType() { // Property Generated Getter
49 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58);
50 }
51
52 void setWaterType(int val) { // Property Generated Setter
53 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x58) = val;
54 }
55
56};
Definition BodyOfWater.h:6
void setNumberOfFish(int val)
Definition BodyOfWater.h:36
void setSecondsToRespawn(unsigned int val)
Definition BodyOfWater.h:28
int getNumberOfFish()
Definition BodyOfWater.h:32
int getWaterType()
Definition BodyOfWater.h:48
void setWaterType(int val)
Definition BodyOfWater.h:52
void setZoneFishList(List< SharedPointer< ZoneFish > > *val)
Definition BodyOfWater.h:44
void setWaterX(float val)
Definition BodyOfWater.h:12
float getWaterY()
Definition BodyOfWater.h:16
float getWaterX()
Definition BodyOfWater.h:8
List< SharedPointer< ZoneFish > > * getZoneFishList()
Definition BodyOfWater.h:40
void setWaterY(float val)
Definition BodyOfWater.h:20
unsigned int getSecondsToRespawn()
Definition BodyOfWater.h:24
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86