Cyrus Mod Loader
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BodyOfWater Class Reference

#include <BodyOfWater.h>

Inheritance diagram for BodyOfWater:
PropertyClass

Public Member Functions

float getWaterX ()
 
void setWaterX (float val)
 
float getWaterY ()
 
void setWaterY (float val)
 
unsigned int getSecondsToRespawn ()
 
void setSecondsToRespawn (unsigned int val)
 
int getNumberOfFish ()
 
void setNumberOfFish (int val)
 
List< SharedPointer< ZoneFish > > * getZoneFishList ()
 
void setZoneFishList (List< SharedPointer< ZoneFish > > *val)
 
int getWaterType ()
 
void setWaterType (int val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getNumberOfFish()

int BodyOfWater::getNumberOfFish ( )
inline

◆ getSecondsToRespawn()

unsigned int BodyOfWater::getSecondsToRespawn ( )
inline

◆ getWaterType()

int BodyOfWater::getWaterType ( )
inline

◆ getWaterX()

float BodyOfWater::getWaterX ( )
inline

◆ getWaterY()

float BodyOfWater::getWaterY ( )
inline

◆ getZoneFishList()

List< SharedPointer< ZoneFish > > * BodyOfWater::getZoneFishList ( )
inline

◆ setNumberOfFish()

void BodyOfWater::setNumberOfFish ( int val)
inline

◆ setSecondsToRespawn()

void BodyOfWater::setSecondsToRespawn ( unsigned int val)
inline

◆ setWaterType()

void BodyOfWater::setWaterType ( int val)
inline

◆ setWaterX()

void BodyOfWater::setWaterX ( float val)
inline

◆ setWaterY()

void BodyOfWater::setWaterY ( float val)
inline

◆ setZoneFishList()

void BodyOfWater::setZoneFishList ( List< SharedPointer< ZoneFish > > * val)
inline