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CastleBlocksBehaviorTemplate.h
1#pragma once
2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorTemplate.h>
4#include <Cyrus/Classes/PropertyClass.h>
5
7public:
8 int getProvidesFloor() { // Property Generated Getter
9 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x78);
10 }
11
12 void setProvidesFloor(int val) { // Property Generated Setter
13 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x78) = val;
14 }
15
16 unsigned int getPlacedOnFloorTemplateID() { // Property Generated Getter
17 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x7C);
18 }
19
20 void setPlacedOnFloorTemplateID(unsigned int val) { // Property Generated Setter
21 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x7C) = val;
22 }
23
24 unsigned int getPickedupFromFloorTemplateID() { // Property Generated Getter
25 return *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x80);
26 }
27
28 void setPickedupFromFloorTemplateID(unsigned int val) { // Property Generated Setter
29 *reinterpret_cast<unsigned int*>(reinterpret_cast<uintptr_t>(this) + 0x80) = val;
30 }
31
32 int getHasFadeableCeiling() { // Property Generated Getter
33 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84);
34 }
35
36 void setHasFadeableCeiling(int val) { // Property Generated Setter
37 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x84) = val;
38 }
39
40 int getDontFadeCeiling() { // Property Generated Getter
41 return *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x88);
42 }
43
44 void setDontFadeCeiling(int val) { // Property Generated Setter
45 *reinterpret_cast<int*>(reinterpret_cast<uintptr_t>(this) + 0x88) = val;
46 }
47
48};
Definition BehaviorTemplate.h:13
Definition CastleBlocksBehaviorTemplate.h:6
void setPickedupFromFloorTemplateID(unsigned int val)
Definition CastleBlocksBehaviorTemplate.h:28
int getDontFadeCeiling()
Definition CastleBlocksBehaviorTemplate.h:40
void setProvidesFloor(int val)
Definition CastleBlocksBehaviorTemplate.h:12
unsigned int getPickedupFromFloorTemplateID()
Definition CastleBlocksBehaviorTemplate.h:24
void setHasFadeableCeiling(int val)
Definition CastleBlocksBehaviorTemplate.h:36
void setPlacedOnFloorTemplateID(unsigned int val)
Definition CastleBlocksBehaviorTemplate.h:20
int getHasFadeableCeiling()
Definition CastleBlocksBehaviorTemplate.h:32
unsigned int getPlacedOnFloorTemplateID()
Definition CastleBlocksBehaviorTemplate.h:16
int getProvidesFloor()
Definition CastleBlocksBehaviorTemplate.h:8
void setDontFadeCeiling(int val)
Definition CastleBlocksBehaviorTemplate.h:44