2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<gid*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
20 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
24 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54);
28 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x54) = val;
32 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58);
36 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x58) = val;
40 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5A);
44 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5A) = val;
48 return *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C);
52 *
reinterpret_cast<float*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x5C) = val;
56 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x59);
60 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x59) = val;
64 return *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x61);
68 *
reinterpret_cast<bool*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x61) = val;
Definition CastleMagicTimer.h:5
void setOnSeconds(unsigned int val)
Definition CastleMagicTimer.h:19
bool getDisplayOnScreen()
Definition CastleMagicTimer.h:55
bool getFastTimer()
Definition CastleMagicTimer.h:63
void setTimeLeft(float val)
Definition CastleMagicTimer.h:51
bool getIsOnTimer()
Definition CastleMagicTimer.h:39
void setTimerRunsContinuously(bool val)
Definition CastleMagicTimer.h:35
void setFastTimer(bool val)
Definition CastleMagicTimer.h:67
void setTimerGID(gid val)
Definition CastleMagicTimer.h:11
void setOffSeconds(unsigned int val)
Definition CastleMagicTimer.h:27
float getTimeLeft()
Definition CastleMagicTimer.h:47
bool getTimerRunsContinuously()
Definition CastleMagicTimer.h:31
unsigned int getOffSeconds()
Definition CastleMagicTimer.h:23
unsigned int getOnSeconds()
Definition CastleMagicTimer.h:15
void setIsOnTimer(bool val)
Definition CastleMagicTimer.h:43
gid getTimerGID()
Definition CastleMagicTimer.h:7
void setDisplayOnScreen(bool val)
Definition CastleMagicTimer.h:59
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86