2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
32 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8);
36 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xA8) = val;
40 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8);
44 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xC8) = val;
48 return *
reinterpret_cast<Color*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC);
52 *
reinterpret_cast<Color*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xCC) = val;
56 return *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0);
59 void setId(
unsigned short val) {
60 *
reinterpret_cast<unsigned short*
>(
reinterpret_cast<uintptr_t
>(
this) + 0xD0) = val;
Definition CharacterElement.h:5
void setFlags(unsigned int val)
Definition CharacterElement.h:43
void setElementName(std::string val)
Definition CharacterElement.h:11
void setGeometryName(std::string val)
Definition CharacterElement.h:27
void setId(unsigned short val)
Definition CharacterElement.h:59
void setMaterialName(std::string val)
Definition CharacterElement.h:35
std::string getAssetFilename()
Definition CharacterElement.h:15
void setAssetFilename(std::string val)
Definition CharacterElement.h:19
std::string getElementName()
Definition CharacterElement.h:7
unsigned int getFlags()
Definition CharacterElement.h:39
Color getColor()
Definition CharacterElement.h:47
std::string getMaterialName()
Definition CharacterElement.h:31
void setColor(Color val)
Definition CharacterElement.h:51
unsigned short getId()
Definition CharacterElement.h:55
std::string getGeometryName()
Definition CharacterElement.h:23
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86