2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/CinematicActorAnimationData.h>
4#include <Cyrus/Classes/PropertyClass.h>
9 return *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
13 *
reinterpret_cast<unsigned int*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
17 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60);
21 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x60) = val;
25 return reinterpret_cast<List<SharedPointer<CinematicActorAnimationData>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0x80);
28 void setAnimations(List<SharedPointer<CinematicActorAnimationData>> * val) {
29 *
reinterpret_cast<List<SharedPointer<CinematicActorAnimationData>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0x80) = val;
33 return *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50);
37 *
reinterpret_cast<List<unsigned int>*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x50) = val;
Definition CinematicActorAnimationContainer.h:6
List< SharedPointer< CinematicActorAnimationData > > * getAnimations()
Definition CinematicActorAnimationContainer.h:24
List< unsigned int > getTemplateIDs()
Definition CinematicActorAnimationContainer.h:32
std::string getActorName()
Definition CinematicActorAnimationContainer.h:16
void setAnimations(List< SharedPointer< CinematicActorAnimationData > > *val)
Definition CinematicActorAnimationContainer.h:28
void setActorName(std::string val)
Definition CinematicActorAnimationContainer.h:20
void setTemplateIDs(List< unsigned int > val)
Definition CinematicActorAnimationContainer.h:36
unsigned int getTemplateID()
Definition CinematicActorAnimationContainer.h:8
void setTemplateID(unsigned int val)
Definition CinematicActorAnimationContainer.h:12
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86