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CinematicActorAnimationContainer Class Reference

#include <CinematicActorAnimationContainer.h>

Inheritance diagram for CinematicActorAnimationContainer:
PropertyClass

Public Member Functions

unsigned int getTemplateID ()
 
void setTemplateID (unsigned int val)
 
std::string getActorName ()
 
void setActorName (std::string val)
 
List< SharedPointer< CinematicActorAnimationData > > * getAnimations ()
 
void setAnimations (List< SharedPointer< CinematicActorAnimationData > > *val)
 
List< unsigned int > getTemplateIDs ()
 
void setTemplateIDs (List< unsigned int > val)
 
- Public Member Functions inherited from PropertyClass
virtual char * getClassName ()=0
 Gets the class name of the derived class in the format class T[*].
 
virtual void * getPropertyList ()=0
 Constructs and caches the PropertyList for the derived class, adding all reflected members and member functions.
 
virtual bool copy (uint32_t a1)=0
 Copies the property class data.
 
virtual void * serialize (void *a2, uint32_t a3)=0
 Serializes the derived class's PropertyList as XML.
 
virtual bool onCreated ()=0
 Called when the PropertyClass is created.
 
template<typename T >
CYRUS T * as ()
 Casts this to a pointer of type T.
 
virtual void onPostLoad ()=0
 Called when the PropertyClass is loaded, i.e., initialize is called and onCreated has finished.
 
virtual void onFinalizeLoad ()=0
 
virtual bool shouldNotSerialize ()=0
 Determines if the PropertyClass should not be serialized.
 

Member Function Documentation

◆ getActorName()

std::string CinematicActorAnimationContainer::getActorName ( )
inline

◆ getAnimations()

List< SharedPointer< CinematicActorAnimationData > > * CinematicActorAnimationContainer::getAnimations ( )
inline

◆ getTemplateID()

unsigned int CinematicActorAnimationContainer::getTemplateID ( )
inline

◆ getTemplateIDs()

List< unsigned int > CinematicActorAnimationContainer::getTemplateIDs ( )
inline

◆ setActorName()

void CinematicActorAnimationContainer::setActorName ( std::string val)
inline

◆ setAnimations()

void CinematicActorAnimationContainer::setAnimations ( List< SharedPointer< CinematicActorAnimationData > > * val)
inline

◆ setTemplateID()

void CinematicActorAnimationContainer::setTemplateID ( unsigned int val)
inline

◆ setTemplateIDs()

void CinematicActorAnimationContainer::setTemplateIDs ( List< unsigned int > val)
inline