2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/PropertyClass.h>
8 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48);
12 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x48) = val;
16 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68);
20 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x68) = val;
24 return *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88);
28 *
reinterpret_cast<std::string*
>(
reinterpret_cast<uintptr_t
>(
this) + 0x88) = val;
Definition CinematicActorAnimationData.h:5
std::string getSound()
Definition CinematicActorAnimationData.h:23
void setSound(std::string val)
Definition CinematicActorAnimationData.h:27
std::string getAnimationPath()
Definition CinematicActorAnimationData.h:15
void setAnimationName(std::string val)
Definition CinematicActorAnimationData.h:11
void setAnimationPath(std::string val)
Definition CinematicActorAnimationData.h:19
std::string getAnimationName()
Definition CinematicActorAnimationData.h:7
Base class for all property classes, providing reflection and serialization functionality.
Definition PropertyClass.h:86