2#include <Cyrus/Shared.h>
3#include <Cyrus/Classes/BehaviorInstance.h>
4#include <Cyrus/Classes/ClientEquipmentBehavior.h>
5#include <Cyrus/Classes/EquipmentSet.h>
6#include <Cyrus/Classes/PropertyClass.h>
11 return reinterpret_cast<List<SharedPointer<EquipmentSet>
> *>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8);
15 *
reinterpret_cast<List<SharedPointer<EquipmentSet>
> **>(
reinterpret_cast<uintptr_t
>(
this) + 0xE8) = val;
Definition ClientEquipmentBehavior.h:9
Definition ClientWizEquipmentBehavior.h:8
void setEquipmentSets(List< SharedPointer< EquipmentSet > > *val)
Definition ClientWizEquipmentBehavior.h:14
List< SharedPointer< EquipmentSet > > * getEquipmentSets()
Definition ClientWizEquipmentBehavior.h:10